
Build and Explore worlds with a growing library of tiles and objects. Simple to use, easy to learn, fast to build.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not bad for the price. Needs a better UI and locomotion though.
Es excelente! Muy fácil de usar y armar el escenario que quieras.
I'm having a lot of fun setting up scenes and placing/rigging characters - the models are very well done, and the UI for viewing/selecting is well thought out.
WOW!!! no es una aplicación jugable como tal debido a su gran dificultad de crear los paisajes... pero bajo mi punto de vista, está más enfocada a que disfrutes los Dioramas que tienen predefinidos. Muy buen trabajo, muy buena calidad y muy detallados, me he quedado flipando
Dont be fooled by the crazy logo! This is Really Fun to Play and it is also a professional feeling level/scene designer! In a couple hours I had a slick looking RPG dungeon scene. Started with animated Lava tiles, and eventually was placing little lamp posts, a flying bat and quickly posed a warrior skeliton with 6 weapons stuck in him. I really hope a community gets behind this. On your left hand you can pick various themes (i.e. Fallout, Fantasy, Modern, Pixel) then pick item classes (i.e. Landscape, Creatures, Effects) and then you Snap Pieces into a small model world. The Zooom camera brings the scenes to life, a lot of detail comes into each object the closer you get. They have some beta features including the use of Tilt Brush to add more effects (didnt try yet) Also I was able to turn on Test Level and it dropped a simple robot onto my level and I was running and jumping. So thats the long winded way of saying thats it's a fantastic miniature level designer, still rough and ugly on edges but fantastic for artists, role players and anyone wanting to escape and play with some toys in VR!
Diorama Worlds is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, Diorama Worlds is a software application that lets you build various 3D dioramas in VR. That's right, no game, just put various assets around the place. However, despite not being a game, this is a shocking asset flip. The "developer" behind this crapware stole a bunch of low poly asset packs from Synty Studios and put his own name on them... intellectually and morally bankrupt plagiarism. Trying to get your money for Synty's work... this kind of asset flipping is never okay. And, because this is based in Unity and because Synty asset packs make up the majority of the software package, it's in violation of the Unity Asset Store intellectual property licenses. Yes, breaking IP agreements for profit. Which, I believe, is in fact illegal in some places. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers.
This little game/experience is absolutely amazing! Definitely has a learning curve with the controls and they could be updated to make them a little easier. But you do get used to them and you are soon able to make the most amazing scenes. Can't believe this game is so under appreciated. If you have any interest in lego or building set peices with hundreds of different things you'll love this game. Runs great too on my mid level hardward. There's a couple of these type of games on steam but this one is by far the best. Great stuff devs. Don't do reviews often but people NEED to see this gem!
Should've refunded when I had the chance.
It's a great game, I only got it a while ago in 2024, and...I'm pretty sure I broke one of the characters. 5 stars! (No, I didn't call 911, it's an npc!)
☀️
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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