
A co-op roguelike dungeon exploration game. As you progress with your teammates, you will face dilemma choices where growing stronger yourself means someone else becomes weaker. Each run, you must create builds by combining different maps, classes, skills, and items, and overcome the cursed dungeon.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Dilemma Dungeon is a 4-player co-op top-down roguelike dungeon exploration game.
To overcome the cursed dungeon, players must work together, but every choice comes at a cost.
At every moment of combat and growth, players face choices: will you become stronger yourself, or sacrifice for your allies? You may raise your own stats significantly at the cost of lowering a teammate’s, or make someone else stronger while weakening yourself.
The game consists of three stages, and with ever-changing room layouts, monsters, and events, each run is a brand new challenge.
Players complete their own builds by combining different classes, skills, and equipment items, and must break the curse to reach the end of the dungeon.
In this dungeon, where cooperation and betrayal, sacrifice and greed intertwine—can you maintain trust with your teammates until the very end?
Genres
Stats
Languages: English, Korean, French, German, Spanish - Spain, Japanese, Traditional Chinese, Russian, Simplified Chinese
Engagement
Reviews
Super Easy which makes the game not much fun imho. I would say 5/10 if you like this style of game might as well try it out for free.
This game is absolute fire you should definitely play this. It really improves after you play for 100 hours. The sound design made me cry. When will you release a dlc so i can download the ost. I cant believe this hidden gem is free
公開初日なので今後に期待なのかもしれませんが、BGMも無くすごく寂しいプレイ環境です。 グラフィックの最適化に難があるのか、最大FPS240設定で起動するとGeforce RTX4070tiでもかなりファンが 唸ります。 そんなに画質がきれいなゲームではありません。 経験値に当たると思われる緑のオーブは当たり判定があるようで、障害物に引っかかってしまいます。 現時点では学生が作ったゲームかと思うぐらいのクオリティだと思います。
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Hours played at review time, across 22 reviews with recorded playtime.
İşbirlikçi bir roguelike zindan keşif oyunudur. Takım arkadaşlarınızla ilerledikçe, kendinizin güçlenmesinin başkasının zayıflaması anlamına geldiği ikilemlerle karşı karşıya kalacaksınız. Her turda, farklı haritaları, sınıfları, becerileri ve eşyaları birleştirerek yapılar oluşturmalı ve lanetli zindanı aşmalısınız.
seems like it has potential, but lacks a bit of passion. kinda hurts the eyes to play too :(
It would be very interesting if the game was completed.
The view is a bit nauseating
что за убогая дичь? XD герои на два удара, хп не восстанавливается, интерфейс игрока на пол экрана и не видно врагов за ним, потому что они резко из-за него появляются и сразу же сносят всё здоровье. ладно маг, он издали шмаляет, но воин сам вблизи лишь бьёт и тем самым его дамажат. онлайна нет, если он вообще должен быть, ведь комнаты от кого-то закрывать требуется, раз такое в принципе вводится, горох-опыт падает в пропасть, ведь на деревянных мостах нет ограждения, что с уровнем растет у героев неизвестно, лишь цифра под авой меняется, видимо, так еще и фатальные ошибки-вылеты из игры, как я на лестницу залез XD
Huйнia
It was truly enjoyable. The experience of becoming stronger myself while shifting negative effects onto others was entirely new and marvelous. Watching my weakened teammates get beaten by the villain brought me not just ecstasy, but made me feel like a powerful president wielding authority..
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