
The latest in the Digimon Story series is finally here! In this RPG, unravel a mystery that spans across the human world and the Digital World, collecting and raising a wide variety of Digimon to save the world.
Most likely between $23.5M and $66.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 89% | approximately $39.1M |
| PlayStation | $69.99 | 96% | — |
| Xbox | $69.99 | 96% | — |
| Nintendo | $41.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $30.60 on Xbox · South Korea (−49%). Compare 33 prices in 15 markets →
Reviews
Themes across 1336 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very unfun digimon game if you are into digimon world games. This seems like another game with digimon skinned into it. The Rock, Paper, Scissor mechanics makes your build be unfun. You love those virus digimons and your enemy is vaccine? you wont do much damage The digivolution is a mess. It is nice to have a lot of path but they are complicated and locked behind some things the game does not explain. You grind and grind and grind and what the personality much be valor but you took wisdom? bad choice. Also the digimon does not feel unique and more like bloat. There are no digimon that gives unique playstyle since skills can be equipped. You can get renamon and let do null damage and everyone also does the same. so no uniquness the boss fights are atrocious. ok you did fine in battle so the boss will be x50 harder compared to your skill. You fought parrotmon and did not know you need reverse skill hahaha.
Puan: 9/10 - Kesinlikle Tavsiye Ediyorum! Eski Digimon oyunlarındaki o hantal ve aşırı sabır gerektiren mekanikleri tamamen unutturan, serinin şimdiye kadarki en akıcı ve en zevkli yapımı olmuş. Savaş ritmi, menülerin hızı ve genel oyun döngüsü o kadar dinamik ki, başından kalkamıyorsunuz. Oyun yapısal olarak Persona serisine fazlasıyla benziyor. Modern Tokyo sokaklarında gezmek, bir yandan siber dedektiflik yapıp davaları çözerken diğer yandan gerçek dünya ile dijital dünya arasında mekik dokumak buram buram Persona havası veriyor. Ben bu tarzı ve bu benzerliği kişisel olarak çok sevdim; oyuna inanılmaz bir derinlik katmış. Öne Çıkan Muazzam Detaylar: DigiLab ve Muhteşem Evrim Ağacı: Digimon'ları tarayıp elde etmek, onları DigiLab içinde de evolve ve digivolve ederek karmakarışık ve özgür bir evrim ağacında ilerletmek tam bir bağımlılık unsuru. İstediğiniz canavarı binbir farklı varyasyonla büyütmek çok keyifli. Görsel Stil ve Müzikler: Oyunun modern anime esintili siber estetiği ve arka planda çalan synth-pop tarzı müzikler atmosferi kusursuz tamamlıyor. Hem Digimon hayranları hem de kaliteli bir sıra tabanlı RYO arayanlar dil bariyerini sorun etmiyorsa kesinlikle kaçırmasın..
ストーリー終わったので一応レビュー ハードでやって自分の好きなデジモンを育てて、50時間くらいで終わるくらいの長さ。 ケルビモン(善)、インペリアルドラモンPM、マグナモン、ラピットモン(アーマー)、グレイモン、メタルガルルモンでクリアしました。 他にもちょくちょく気になって育てているので、ストーリークリアだけなら40時間切る人もいるでしょう。 概ね、育成や戦闘システムの面で不満はありませんでした。無難なRPGゲームと言う感じです。 ただ、ストーリーが自分的には、合いませんでした。理由はいくつかあり、多分にネタバレを含みます。 ネタバレ込み: 主人公のいる意味が無かったのが正直自分には、合いませんでした。時を前に進めると言いながら、悪いことは全部消し去ってしまったので、なんの糧にもならずゲームで見てきたキャラクターたちの情報が無くなってしまったのがものすごく残念です。 同じ存在が3体いるなら、プレイヤーキャラクターがラストのポジションに収まって良いでしょう。主人公させてください。あと記憶を消すな、その別れの痛みも含めてキャラのものなのにそれが無くなったら、キャラは死んだも同然ですよ。 プレイヤーが見てきたものを消すのだけはマジでやめて欲しかった。本当にストーリーだけ合わなかった。
You removed Denuvo? Oh, look -- a purchase. Funny, that.
In short, it is a good game. You play as a secret agent involved in Digimon matters, which is a more engaging role than a cyber detective investigating random urban tales. I will review it with pros and cons without giving story spoilers while comparing it with Cyber Sleuth and other Digimon games. Pros: + It is a Digimon game. + We interact way more with the Digital World this time around, as it should be. + The visuals, both for character models and fields, are vastly improved. There are some breathtaking areas in this game, contrasting against the bland dungeons of Cyber Sleuth. + No Random Encounters, thankfully. You can see all field enemies now. You can even attack them before a battle. + Side missions are more connected to the main plot now, albeit not without cons. + Rejoice, all Digimon fans: ABI is gone! There is a new digivolution system in place. It is not perfect, but miles better than Cyber Sleuth's. + Time Stranger's battle system is more dynamic and entertaining than Cyber Sleuth's convoluted arrangement of piercing attacks and constant item spamming. It is faster too. + Your Digimon feel closer to you. Talking with them and riding them can be fun. + The Agent Skill system helps you feel more in control of your progression. + Themes and elements of Time Stranger's plot are more interesting than Cyber Sleuth's shtick of e-drama. The cast is better too, especially Aegiomon. + The truth about ADAMAS did surprise me in a positive manner. In hindsight, It wasn't that hard to see it coming if you weren't distracted by everything else going on. For me, that reveal was an excellent hype moment before the final struggle against the main villain. + A huge improvement over Cyber Sleuth in general. + Veterans of the franchise will easily recognize that Time Stranger took inspiration from other Digimon games, such as Digimon World 1. Cons: - Unfortunately, it still didn't surpass Digimon World 1 as the best Digimon game. Maybe the next Digimon game will succeed. - Some of the plot twists will only work if you do the side missions before progressing with the main quest. Otherwise, you might not understand them. - As a courtesy of incorporating Time shenanigans, the story gets a bit wonky during its final stages. Nothing that can stop you from enjoying it, though. - Hard Mode isn't that hard at all. I think Cyber Sleuth's hard mode was better. - The Digimon Farm is absoultely less engaging here. I couldn't be bothered to use it. I only used it once in my entire playthrough. Felt like a wasted mechanic. - Tying Digivolutions to the Agent Skill system is a choice. It is nothing unbearable, I understand why they did it, but I still can't agree with it. - Unfortunately, the side missions felt a bit lacking. Cyber Sleuth's side missions weren't special, but I still think they were better.
Honestly, if you care even a little bit about the story, you shouldn't be buying this game. It is laughable at times and some scenes aren't even properly animated. Battle wise it is pretty much like any other turn based RPG. My advice is to only buy this when it is on sale AND if you really like the digimon franchise. The most enjoyable part of this game is the dopamine rush when I get to evolve my digimon TT
I love this game the story is reall good. The turn based combat is fun. I like the characters, art style & the world building. The game looks fantastic and even better than Cyber Sleuth. I love yhe amount of Digimon it has. If your a Digimon fan or hell even an turn based RPG fam you'll love it.
I wanted to like this because I really enjoyed Cyber Sleuth, but this ended up being a disappointment. At its core it's still Digimon, so collecting and evolving your favourite Digimon is fun. Unfortunately, everything around that feels like a downgrade. Progression gets repetitive very quickly and isn't nearly as satisfying as Cyber Sleuth. EXP gain feels painfully slow, the story never really became interesting, and a lot of the missions are so vague that you're left running around trying to figure out where to go instead of actually enjoying the game. There are also some really frustrating design choices. Some late game sections disable the minimap for no apparent reason, the camera can be awful in certain areas, and navigation often feels more annoying than challenging. The monetisation leaves a bad taste as well. The game constantly pushes DLC, even going as far as having a dedicated NPC just to advertise it. I didn't buy it, but from what I've read, some of the DLC essentially lets you grind much more efficiently. If that's true, it's hard not to wonder why the base game feels so slow in the first place. The game isn't terrible because it's still Digimon, and that's honestly what kept me playing. But compared to Cyber Sleuth it feels stripped down, less engaging, far more repetitive, and monetised far more aggressively.
Its a really good game 100% but honestly if there was a way to give it a meh i would. Reason 1, The story is as boring as you can get, like you keep going back to the same place over and over, the characters you follow are boring and make really dumb decision for no reason. Reason 2, Game is long and grindy as hell like it gets so boring to the point you just end up ending gaming session early due to how boring it gets. Mechanics are good but a bit confusing at first as the controls are lot different compared to other games. Even if you have a crappy pc or laptop it runs really well and its coming from personal experience as i have a crappy laptop. I would personally give it a 5.5/10 when it comes to story but a 9/10 for actually gameplay and other stuff
i love playing digimon games like this but the steam version is the version filled with so many bugs you get soft locked to the point you have to start over after hours of progress just because you can't trigger a cut scene i keep getting told to have multiple saves but that doesn't work if all 4 different saves i have wont trigger the cut scene i would love to play this game with out issue but i cant because of all these bugs