
Dicey Decisions is a multiplayer, strategy based board game where you compete against another person through cards, dice, and collecting runes and points. The game ends at round 6, and the person who gets the most wins! But watch out for your exhaustion levels!
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About
Dicey Decisions is a multiplayer, strategy based board game where you compete against another person through cards, dice, and collecting runes and points. The game ends at round 6, and the person who gets the most wins! But watch out for your exhaustion levels!
Dicey Decisions is a game created around the idea of a kid's understanding of the classic game Dungeons and Dragons. The game uses dice as its core resource, used for both movement and card effects, reflecting the use of dice for actions in DnD.
Roll and collect dice each round, use those dice to gather more resources and reputation, beat your opponent!
Features
Multiplayer: Compete against your friend in a 1v1 match to see who can outsmart the other! Utilize the cards in your inventory based off your character, and collect the necessary dice and runes to play them.
Cards: Activate card effects to gain reputation to push you closer to victory!
Player Abilities: Each player has their own special skill, figure out how to use your skill to gain the upperhand on your rival!
Genres
Stats
Languages: English, French, Spanish - Spain
Engagement
Reviews
love the artwork! playing through the game and learning as you progress was fun.
This ♥♥♥♥ is life changing, top contender for best game of the year!!!
FIRE GAME
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
Id ♥♥♥♥ this game
This game saved my life
Такое.
Cute game to play with friends when you want to do something fun and relaxing
Même gratuit c'est trop cher
I cant join friends and I cant host lobbies.
Das Spiel ist OK die Anleitung des Spiels ist ein bisschen verwirrend nicht meins
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.