
The first work of the "Desperate" series - After Sunset, it’s a horizontal 2D action game with hand-painted, and using a new keyboard operation, you can feel a more intuitive combat experience in this game. Fight for the thing you loved in your life in every street you pass by!
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喜欢这个美术风格,最近看到难得还算不错的了。
[h1]手残也能爽连招!国产独立动作新游《生命火热》全面体验[/h1] 前言 摸着手柄搓了俩小时《生命火热1:日沉以后》,这游戏给我最大的感觉就是——像看了一部能亲手操作的番剧,游戏的战斗方面感觉是剧情的附带品,游戏画风很精致,玩起来,就像在看一部高质量动漫。 战斗玩法 先说战斗系统。手柄搓招非常顺应直觉,X中段Y上段A下段,不用背键位,两个键组合就是连招。如果是手残党直接开简单模式,屏息会自动触发,玩家只需要专心搓招就完事了。屏息格挡成功后的反馈很爽,敌人会进入大僵直,这时候开变身大招不用怕被打断。游戏有燃雷和流水两种变身,靠近敌人变身直接震出僵直,后面解锁终结技后搓招能把手柄搓的咣咣响,还是很爽的。 不过招式平衡有点问题。XB和YA这套循环太强了,升满后击飞配合变身后的上下踢,一直循环对面血条就没了。其他招式虽然多,但存在感确实不强,我通关下来基本就靠这几招。加点也是,全堆攻击力再加几点生命就够用了,简单粗暴。 游戏剧情 剧情推进方式是打斗穿插叙事,没有自由探索,节奏比较紧凑。主线两小时左右通关,完了还能玩未尽之事补补背景。但有件事很别扭——好几次我明明打赢了,过场动画却是我被揍得很惨,这种胜负不匹配的感觉出现好几次,稍微有点出戏。 游戏有个"生命火热"的设定挺有意思,第一次空血不会直接死,限时内只要有一丝血就能再起,期间无敌还能回技能。这种绝地翻盘的设定确实热血,符合游戏名。 总结 游戏的画风不错,跟高质量动漫查不多,要是加上配音就完美了。打击感不错,就是招式虽然多但好用的就那几套。整体来说,喜欢搓招格斗的可以试试,尤其是想看个热血故事的玩家,这价格买段两小时的格斗番剧不算亏。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」 [/url] [u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
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Languages: English, Spanish - Spain, Japanese, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 33 reviews with recorded playtime.
流程有点短,难度还是略高了点,奖励少了点,能不能给主角加个倒地保护,有时候会被连到死
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $595 | 16 | 81% | $1.99 | |
| $495 | 8 | 88% | $2.99 | |
| $433 | 7 | 86% | $2.99 | |
| $373 | 6 | 83% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2K | 64 | 95% | $6.99 | |
| $10.2K | 172 | 97% | $3.99 | |
| $10.2K | 150 | 61% | $3.99 | |
| $10.2K | 67 | 96% | $5.99 | |
| $10.2K | 82 | 73% | $5.99 | |
| $10.2K | 641 | 89% | $0.99 |