
Flip, trick and grind your train in a fast-paced, off-the-rails ride through a colourful Japanese dystopia. Outmatch rival gangs, wreck a shady megacorp, and take back the tracks with nothing but skill, speed, and style.
Most likely between $950.2K and $2.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 98% | approximately $1.6M |
| PlayStation | $19.99 | 98% | — |
| Xbox | $19.99 | 86% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.21 on Steam · Russia (−54%). Compare 35 prices in 15 markets →
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
The Game is insane, and has one of the best OSTs I've ever heard. Gameplay is really responsive and the trackdesign never gets boring
非常好游戏 音乐顶级 美术顶级 手感顶级 剧情王道 但是我为了凹全金评价玩坏的飞智八爪鱼5pro手柄又摇杆这一块儿谁给我赔啊
Un vicio
Best introduction to indie games, in my case
Few words can really describe just how amazing this game is, but extraordinarily original would definitely be one of them. While it has some pretty clear inspirations, it manages to maintain a completely unique identity throughout. The levels are incredibly varied, each accompanied by excellent original music. The soundtrack deserves a special mention, not only because of how well it complements and gives each level its own identity, but also because of the absurd amount of talent involved: Tee Lopes, Shoji Meguro, Richard Jacques, Harumi Fujita, Ryo Nagamatsu, Kohta Takahashi, and 2 Mello, among many others. Coming across so many recognizable composers and artists throughout the game was definitely a very pleasant surprise. Beyond its soundtrack, the gameplay is extremely polished. I only ran into a couple of occasional bugs, mostly when transferring between rails in mid-air, but nothing that ever came close to ruining the experience. On top of that, practically every new world introduces its own mechanics, constantly keeping the gameplay fresh and preventing the experience from ever becoming repetitive. And something I really appreciate: the game knew exactly when to end. It never tries to "overstay its welcome", which, to me, shows that there's a very good development team behind it that knows exactly what they're doing. Without a doubt, my current Game of the Year and a game I can wholeheartedly recommend. Can't wait to see what Undercoders does next after such a great game.
Didn't expect to find this gem during the Steam Train Fest. It starts off like Anime Subway Surfers and quickly turns into a very fast-paced train parkour extravaganza in which you fit as many tricks and combos in as you humanly (trainly?) can or die trying. Also the music SLAPS. The only problem is that it's a LOT. The controls are great, and it does its best at introducing things slowly and giving you time to get used to things, but consistently - until the very end - I would forget how to jump whenever a new mechanic was introduced. Playing a new level for the first time was always very overwhelming too, especially with signs and flashy UI elements sometimes blocking my view. Once you get used to the contents of a level it's great though.
쌈마이함+쌈마이함=갓겜 키보드로 하면 조작이 욕나오는대 패드로하면 스무스함 이겜 키보드로 할 생각하지마셈 노래 좋고 일본겜 특유의 그 쌈마이함이 좋았음 정가주고 살만함 ㅇㅇ
Instant classic! After 100% the game I can easily say this is in my top 3 games of this year so far. My complaints would be that some parts were a bit frustrating. Like X amount of tricks on certain jumps and flying off into the sky, or ramps that threw me off the path (only happened a few times) though I should've made it.. I was also hoping for some endgame stuff, but because I got all the gold medals as the levels unlocked, there was nothing to do once I beat the somewhat lacking last stage. Here's hoping for some sort of DLC or a sequel!
Почему нет игры где ты типа сабвей и прыгаешь по серферам? Погодите-ка...
I almost cried when she started riding the train in space