
Deckweaver: Descent into Chaos is a first person deckbuilding game where the player crafts their abilities using different cards they find in the environment. Obliterate forces of chaos, fighting through corrupt locations in the world before getting the chance to face and defeat Chaos itself.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stats
Languages: English
Engagement
Reviews
3 из 10
Уверен подобная игра зайдёт не всем. но мне дико зашло. Грубо говоря это DOOM в мире магии с карточками.
Fun
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
For a free game I would 100% recommend picking up this game to play for an hour or two. Especially as someone who enjoys rouge-lite/like games. It runs fast, graphics are interesting, very responsive movement. I really enjoyed building decks of cards that meshed well together, dashing around with chain lightning, and mowing down hordes with magic. Some gripes/room for improvement: It does seem like certain cards are much stronger than others, there is not much in the way of explaining elemental effects, and I think more could be done with the auto-attack, but you can appreciate what is being done here. I would be very interested if any more development/or a sequel would ever be in the conversation either under this or a different studio name, since this was some form of capstone project according to the studio's LinkedIn
another one of those games I found free on steam, its ok. Very bland and the cover art makes it seem like its much better than it really is.
гра чудова тільки невистачає Української і самий більший мінус це те що вона соло а так хочеться із друзями зіграти
good game but crashes if there are too many enemies alive
That was... actually fun. Being able to chain multiple spell together makes the gameplay fluid, even if janky. The hitboxes for most spells are unclear and half of them I didn't even know what they did before going into deck editing. Combust best spell, stack Combust and get the AoE moves.
good concept, fun but jank gameplay, not finished
There is a game here, but it's very rough at the moment. Enemies don't really react to getting hit, hits don't feel powerful or distinct, the combat feels incredibly random, since you are just spamming abilities.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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