
Immerse yourself in the world of Decay Of Logos and unravel its mysteries. Explore old dungeons, battle unforgiving foes and journey through a vibrant interconnected fantasy realm with your mystical elk companion.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Also available on PlayStation, Switch and Xbox.
Embark on a journey of revenge and betrayal set in motion by the destruction of our young adventurer's village at the hands of Crimson Knights. Find solace in your mystical elk companion as you battle the unforgiving foes that roam this once peaceful realm. Venture into ancient ruins and dungeons in search of their rewards in a quest to find the truth behind the attack of Ada’s home.
Take heed - there’s a dark and treacherous force at work in this world that corrupts even its inhabitants.
Third-person action/adventure RPG with an emphasis on player exploration and minimal hand-holding.
Challenging combat with high risk-reward battle system; various short and long-range weapons featuring different move sets, combos, and ancient magic.
Elk companion system; strengthen your bond with the mystical elk as you solve environmental puzzles and unravel sinister mysteries.
Deep lore and intricate voice-acted narrative that will leave you guessing until the end of your journey through the far-reaching ancestral high-fantasy world of Decay of Logos.

Her village destroyed, she traveled North with her elk companion hoping to find any clues about those who wronged her. You’ll start in the outskirts of the Laetus Grove, only to find that all is not what it seems - strange hostile dwellers with wooden bodies and vacant eyes now patrol this land...


Lock-on to enemies for a more tactical approach; parry, dodge and counter-attack while always keeping your stamina in check as you deliver deadly blows and combos. Prepare your battles ahead by using the elk's secondary inventory to store a variety of short and long range-weapons, defense gear, and potions.


Set in a far-reaching and interconnected semi-open world, you’ll explore a divided kingdom once ruled by a warring King. Tragedy struck when his beloved Queen died during childbirth - the royal family was irreversibly broken and the King’s sons drifted apart, each claiming a piece of the realm. Make your way through the lush woodland, the great Howling Rift, degraded swamps, ancestral grounds and many other unique locations.


You’ll travel alone with your companion, facing off the likes of giants and many other mystical foes while clearing the path by solving ancestral environmental puzzles. With a will of its own, and more than a mount, you must strengthen your bond by petting and feeding the elk before you can ride it. Ada will come across several charismatic NPC's along the way; fully voice acted, they're a good source of lore, guidance and items.


Decay of Logos invites player exploration with minimal hand-holding by using a minimalistic interface while relying on environmental cues and dialogue for guidance. Ada even displays all gear and items on her while animations reflect her physical state. Leveling is fully automated and based on your play style, Ada gains stats when you kill an enemy, activate a mechanism or even when finding a secret chest.

Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 288reviews | 54% | — | $0 |
| Free | 845ratings | 74% | — | not modelled |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The artwork and game play reminds me a lot of Legend of Zelda games. Honestly, the game is a relaxing break for me from having the crap beaten out of me playing Souls-like games. You can make some progress with this game if you have an hour or two. Lots of area to explore and most of the minor enemies are quick kills. You just don't want to tackle a large group because they don't wait their turn. Overall, very enjoyable. I was lucky enough to come across this game for free on Steam but I was looking for this kind of game and would have considered purchasing also.
喜加一
дарк соулс для казуалов
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Portugal, Portuguese - Brazil, French, German, Spanish - Spain, Japanese*languages with full audio support
| $19.99 | 148ratings | 60% | — | not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
чем то елден ринг напомнило)
Хитбоксы у боссов кривущие, захват цели постоянно слетает, а ведь во время захвата цели можно делать отскок. Когда пробовал играть в начале я видел подкат на Х, но как оказалось во время захвата цели на Х персонаж приседает, а на А делает рывок. Я не могу понять почему меня убивают с одного - двух ударов любой босс. Может тут где-то прокачка есть про которую я не знаю. Почему бы не восстанавливать Хилки после смерти. После игры такое ощущение как будто поиграл в бетку игры которая похожа на души. Не вижу смысла проходить это до конца. Боссы отвратительные, а ведь боссы это то, что так ценится любителями соулс игр.
кривая ♥♥♥♥♥
A very immersive game, easy to understand and easy to play. i recommand it. The story is very good too
Игра реально неплохая и чем то похожа на Зельду, очень интересно ее проходить для бесплатной игры очень даже хорошо
I genuinely tried to give this game a chance multiple times. I just can't anymore with this game. I had to cheese the first boss to even be able to kill him, you can get stuck on him and lifted into the air so he gets guaranteed hits on you. I then went forward and went to explore down a ladder and was just constantly stunlocked by an enemy where even trying to press dodge did absolutely nothing. The combat does not feel very good in general, I do not like the durability mechanic of armor and weapons. The healing being potions you have to find is annoying as if you run out you have to farm enemies and HOPE you get more. Maybe when you get further in the game you can buy some I have no idea. The mount gets stressed extremely quickly and is also extremely slow so its practically completely useless even when you do the kick command to make it quicker. I can see plenty of what the devs were going for with this game and I see plenty of potential of how this game could have been absolutely amazing and become a well loved game, but theres so many systems and mechanics that just do not feel that good and just make the game annoying that it ruins the entire experience, especially getting stunlocked by an enemy to where you cannot even dodge. I will say the first time I discovered one of the enemies it did make me laugh out loud and go what the heck, I did quite enjoy that part, it felt quite unique and amusing.
Да очередное консольное говно. С невозможностью сохраняться и багами из-за которых приходится перезаходить и терять прогресс. С убогой боёвкой с таргет локом. Унылая донелья. Если ты осторожный, то она просто занимает время. Если ты не против потратить время скучно и неинтересно, заковыривая мобов - они безопасные. Из того, что я видел - самая главная опасность в мобах это то, что они унылые. Очень быстро доводят до состояния "***, да ******... а побыстрее можно?". Пытаешься их побыстрее запилить, делаешь "ошибки" и вот тогда они тебя бьют. А поскольку ресурссы ограниченные, они тебя заковыряют, если ты будешь делать "ошибки". А если заковыряют, тебе навесят штраф к статам, и нужно будет ещё раз сквозь них же идти потому что они респавнятся. Я так не могу. Я играю в игры для того, чтобы интересно провести время. Интересно, а не "убить время любой ценой, лишь бы побыстрее достичь долгожданной смерти от старости".
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $4.99 | |
| $1.5M | 2.2K | 94% | $21.24 | |
| $1.1K | 10 | 40% | $5.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |