
The Goddess of Mischief, Loki ventures out to explore and conquer the marshland and its inhabbitants for her own machinations.
Modeled estimate, not a reported figure. How we estimate →
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About


The Goddess of Mischief, Loki, finds a cursed swamp that isn't of her doing.
Deciding to make this curse her own, she ventures out to explore and conquer the marshland and its inhabbitants for her own machinations.
Upon entering the cursed lands, she finds her powers seriously weakened, and the creatures of the swamp to be uncooperative and even hostile.
Can Loki beat sense into the goblin tribes and transform the malediction into a power of her own?

- A very VERY difficult, unusual RPG Maker meets turn-based combat!
- Complex combat system that punishes skill spam
- Enemies that can telegraph their attacks
- Loki needs to use smart tactical counter-attacks based on the situation
- No grinding (you can avoid unnecessary fights)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
The game design is terrible. The combat revolves around countering enemy moves—which wouldn't be a bad thing if you were only facing a single opponent. Almost all spells target a single unit, so when two enemies use paralysis, you end up skipping five whole turns—guaranteed. They should either limit all battles to one-on-one encounters or completely rebalance the combat system. The art is absolutely beautiful, but the game itself is impossible to enjoy.
[h1]洛基大人有破绽!喜欢恶趣味的诡计与谎言之神不会沦为自己造物的绒布球~[/h1] 玩家将扮演诡计与谎言之神洛基去探索一处有着强大诅咒力量的诅咒之地,但就在你踏入这片土地以后,你引以为傲的神力受到了压制,并且失去了大部分的神力。为了探索这片诅咒之地,你必须以如今孱弱的力量穿过层层陷阱机关去征服你创造出来的哥布林族群。但失去了力量的你究竟是会沦为怪物们的玩物?还是会证明即便你变弱了也不代表他们变强了,然后统治哥布林们重振北欧诸神的雄风?这一切都取决于你了~无中文,高难回合制,流程短,内容少,以及老婆饼里面没有老婆,耶梦加得里面也没有耶梦加得~比较推荐喜欢这类画风的爱好者入坑。 故事开始,作为北欧神话里面的诡计与谎言之神,洛基发现了一处非常有意思的地方,但是她一进去就被限制住了神力。不过这难不倒作为神明的洛基,她试图让自己的造物--哥布林们来为她效力,但很显然,这群被洛基用恶趣味创造的不幸造物们对于洛基这个狗驴造物主已经恨之入骨了。为了探索这个地区的秘密去征服你创造出来的叛逆哥布林吧! 游戏在玩法方面基本上就是比较经典的RPG回合制玩法,整体上的各种框架都能在日式RPG🧈里面找到对应的框架,但是本作在难度设计方面略微有点不顾玩家的死活整体上难度偏高。(但是制作组有在游戏里面标出来,免喷) 攻略小贴士提醒您:游戏难度偏高,记得多存档,个人方面更推荐不要折磨自己。前期先北上开宝箱拿毒雾技能(本作唯一核心输出),因为游戏里面的攻击命中率较低,容易空伤,并且敌人的控特别多,只能矮个子里面挑将军了。然后核心打法就是挂毒然后熬鹰,尽量多备回血道具。 总的来说本作在剧情塑造方面还算可以,但是游戏内容太少导致游戏的观感略差。抛开游戏剧情长度来说,本作的剧情塑造方面可以给到73分。 然后是本作的游戏性方面,首先是游戏在指引性方面略差,几乎可以说的上是即鹿无虞了。(并且三条路线也不会按照最后的难度来进行一个比较好的指引和限制,容易让玩家走错道被创死)然后是游戏的内容上,整体上的内容物太少了,敌人只有哥布林两种,僵尸一种,蜘蛛一种。整体上来说跟定价不太贴合(),最后是难度设计方面没有考虑玩家,整体上的高难和一些迷宫设计在我看来更像是在拖玩家的游戏时长。游戏性方面个人给到59分的评价。 最后是本作的实用性方面,整体上来说还算不错,独特的画风加上一些战斗H和各种战败结局H以及最后的返回标题封面还是非常赞的,实用性方面可以给到87分的评价。 综上所述本作目前比较推荐喜欢这类画风的爱好者入坑,骨折以后才比较推荐各大老涩批入手。 [code]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家[/url] [url=https://steamcommunity.com/groups/laoshirenLSR/]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。 [/code]
Been following this game since it started development. It's a solid hentai game with very fun combat lewds, some funny banter and an interesting spin on combat. For me, I tend to get too bored with H-games that you practically have to try to lose. Especially so if it advertises combat lewds and the escape system is just guaranteed. Story: It's a simple enough story, but the moment to moment banter and jokes are the fun part. Not to mention some fun descriptions and dialogue for the H-scenes. It does what it needs to without wasting your time, which is definitely appreciated. Art: 10/10. Crescentia is a fantastic artist and she never really misses. From Loki's design, how her clothes get disheveled, the expressions and the enemy designs are great. Plus the H-scene CGs are stellar. Combat: So this is where a lot of people seem to be finding contention. The combat is definitely different from your usual H-RPG. You don't level, so the only reason to grind is getting money for your recovery items, so every encounter will, by the numbers at least, present the same challenge each time. The main gimmick is that you have moves that counter other moves and need to juggle building your TP for defensive abilities and weighing what risks to take if enemies happen to roll different attacks. For example, you can do a Counter to avoid getting disarmed or hit with a debuff ability, but if an enemy tries to grab Loki, the Counter won't stop it. Sometimes RNGesus will abandon you and you can spiral into a bit of a failure loop, but most times you can get out of tight spots if you weigh the risks and all. And even then, because you don't level, random encounters aren't as necessary and you can just do the RPG Maker dance of avoiding enemies in the overworld when you don't want to fight them most of the time. There are also unlockable abilites you can get through side content that make certain encounters easier, but you can absolutely beat the game with just the basic abilities if you know what you're doing. Overall, it's a different experience, but still fun and the lewd content is top notch. For $15, you can absolute do worse and there's plenty of H-games that seem more interested in dragging out your play time instead of delivering a solid, but nicely sized experience.
Good arts, good story but ruined by a very bad battle system and exploration. It's like everything want kill the fun...put an easy mod.
Huge let down... the art is soo good too. No autosave gave me nam flashbacks of exploring Skyrim's great outdoors and having it crash losing several hours of exploration. Granted I didn't get that far, but just the user experience from that left me annoyed. +/- +art -combat -mechanics -content -systems
希望可以有中文,被女主的形象戳到了,实际体验下果然还是高估了自己,类似这种战斗偏机制的游戏来说,还有能看懂才更有游戏体验
本作是一款由Projekt Wolfenstahl制作,Shady Corner Games发行的成人向RPG游戏,锁国区无中文,推荐想要体验剧情的玩家使用翻译器软件进行游玩。游戏讲述了恶作剧女神洛基发现了一片并非她所造成的诅咒沼泽,喜出望外的她决定把这个诅咒占为己有,是冒险外出,探索并征服这片沼泽地及其居民,以实现自己的阴谋,但没成想进入这片被诅咒的土地后,意外发现自己的力量严重减弱,而而沼泽中的生物也对女神的肉体充满了渴望! 游戏战斗内容采用了复杂的战斗系统,属于回合制RPG对战,敌人下回合的攻击行为会有图形预示,玩家需要根据实际情况采取巧妙的战术反击,在1对多的情况下做出最合理的应对,战斗难度高且偏向硬核。涩涩内容是2D静态CG,画风更加类似欧美2D的油性美术风格,女主角人设丰乳肥臀,画面质量精致,推荐能接受无中文且硬核战斗机制的玩家入手体验。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
It's a lot of fun. Can play risky to generate green resource and then use it for group or single target burst damage (donate 1500 to statue). It's easier to stun or counter the disarm and tank the pink attacks if enough green resource is banked.
本作是由Projekt Wolfenstahl制作,Shady Corner Games发行的一款角色扮演游戏,故事主要讲述了女神洛基意外发现了一片受诅咒的沼泽,她想要将这片沼泽中隐藏的诅咒之力化为己有,因此动身前往这片沼泽,希望征服栖身于这篇沼泽内的生灵,可是当她踏入这片受诅咒的土地之后,他发现自己的神力竟然被大幅度的削减,而且沼泽内的生物对她也保持着很高的敌意,拒绝接受她的领导,虽然出师不利,但洛基也并未放弃,希望通过自己的武力让这片土地上的各个部落臣服,可是这片土地上隐藏的危机要远比想象中的更为凶险。 本作主要玩法为回合制冒险,不过相比传统回合制游戏来说,本作在战斗方面进行了一定的修改,不再是单纯的攻击或者狂丢技能即可战胜对手,而是需要观察敌人的动作,巧妙利用战术进行反击,总体难度还是比较高的,上手有一定门槛。而且游戏中要经常性的保存,因为游戏中的一部分陷阱,触发后会直接game over,如果没保存的话只能从头再来了,比较浪费时间。 成人内容方面均为静态cg,画风表现还算可以,只不过游戏目前并不支持中文,对此介意的玩家谨慎选择。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
[h1][b]像素HRPG的归宿:卷轴地图的探索伴随着哥布林主题的拔画面?[/b][/h1] [hr][/hr] HRPG作为既能官能实用,有具备一些王道回合制玩法的游戏,其框架已经相当成熟且可套公示:战斗外通常是世界地图的探索以及王道主线剧情的展开,战斗内则是通过不同功能的催发,比如说本作就至少包含了比较具备策略感的反击,对于还未成型的怪物团体,通常只需点对点的回击,但如果一旦怪物成军,那么通常只有数值碾压才能完成击破。 [h2][b]硬核反击以及即死陷阱:困难的回合制RPG[/b][/h2] H部分做到了守正,RPG部分也是同样,游戏虽然整体也是回合制出招,但是大部分的玩家招式到了第二回合,都需要考虑到“应对”敌人的攻击进行反击,但这种策略性仅在少数遭遇战中让人难中感到快乐,绝大部分时候的出招还是比较常规。 至于大地图探索,因为是很明显的编辑器制作感,会有一些廉价的空旷感,更推荐游戏荒的时候体验本作,暂无中文但是理解难度不大。 [h2][b]哥布林与巨乳娘:H画面立绘的实用感[/b][/h2] 游戏的实用性主要来自于丰乳肥臀的像素少妇,凌乱的栗色头发以及稍带狂感的姐感总体还算亮眼,身为女神的洛基来到一处堕化的土壤,本来以为完成女神的使命是非常简单的一件事(教程关的时候我是这么想的),但实际上踏足这块哥布林成为主患、偶尔放置着女神像(存档点)的陆地时,女主的实力大减,于是,一种女神高高在上,反而可能会被以下欺上的凌辱、非人戏码开始上演。 遗憾的是,大部分立绘仅属静态立绘,而且基本上点到为止,甚至不能称得上寸止,但是比较独特的是,女主很润,一些掐上皮肤的CG确实水润灵动,丰腴的人物造型和干瘪的绿皮人形成鲜明对比,更带猎奇感。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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