
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
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Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $18.99 on Steam · Türkiye (−53%). Compare 17 prices in 15 markets →
Reviews
Themes across 2662 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is a lot more fun than I thought it would be. The game looks amazing. I actually like the story. People called it a walking simulator which isn't true at all. I would recommend this to anyone who's interested.
люблю будувати дороги і всякі пристройки, збираючи камні в горах, і возячи посилки як убитий життям достащик глово на фоні політичної драми під соусом єгипетської мітології. 10/10 peak kojima game
У игры есть один огромный минус. Нельзя ссать кровью
This might be the most unusual story-driven game I've ever played, and I'm not sure if that's a good thing or a bad thing. I was thinking of buying the next game to play more with BB, but the ending is so beautiful that I want to think the story ends there. I bought it while it was on sale and I really enjoyed it during the time I played with it. Those songs... and the way the story unfolded like a film reel were truly a unique experience. Kudos to everyone involved in this game. i will always remember especially this line; "I'm fragile but not that fragile"
One of the most unique games I've ever played. With some of the most cinematic cutscenes in gaming accompanied by a sparingly used but perfectly timed soundtrack that knows when and how to leave a lasting impression on a long journey. Calling it a walking simulator doesn't do it justice, it's about the journey, the choices you make and the satisfaction of overcoming every obstacle. The online system perfectly fits the game's theme of connection and cooperation and really elevates the overall experience. With a beautiful mysterious sci-fi story that keeps you questioning everything until the end, DEATH STRANDING is more than a game, it's A JOURNEY WORTH TAKING :)
слишком уныло
Para o concurso dos Correios, você deve estudar principalmente Língua Portuguesa, Matemática, Noções de Informática e o Código de Conduta Ética e Integridade. O conteúdo básico exigido para cargos de nível médio costuma seguir esta divisão:Disciplinas BásicasLíngua Portuguesa: Interpretação de textos, gramática básica (crase, pontuação, concordância) e ortografia.Matemática: Operações básicas, porcentagem, regra de três, juros e estatística simples.Noções de Informática: Conceitos de internet, segurança digital, uso do Windows e do pacote Office (Word e Excel).Legislação e Ética: Código de Conduta Ética e Integridade dos Correios, além de noções sobre o estatuto da empresa.EspecíficosConhecimentos Gerais: Atualidades e noções básicas de cartografia ou aspectos físicos e sociais do Brasil, dependendo do edital específico.
Death Stranding es una auténtica obra maestra, tanto como videojuego como experiencia cinematográfica. La historia es increíble, atrapante y está llena de misterios y giros argumentales que constantemente te mantienen con ganas de saber qué pasará después. Sus personajes son demasiado entrañables y hacen que conectes muchísimo con el mundo y con la aventura. Los gráficos son impresionantes y la ambientación hace que cada viaje se sienta como estar dentro de una película. Además, tener a Lou como compañero durante tus recorridos hace que quieras seguir avanzando y completar cada viaje, porque termina siendo mucho más que simplemente transportar cargas. Cada momento, cada descubrimiento y cada hora invertida valieron completamente la pena. Sin duda, fue una experiencia que disfruté de principio a fin y apenas pueda compraré Death Stranding 2, porque después de vivir esta aventura necesito saber qué sigue. Una experiencia increíble de principio a fin.
What an adventure. Takes time to click, but when it does, you can't put it down. The game really helps with slowing down a bit, especially in today's times.
I have finally decided to delve into this and I regret it. This game has interesting gameplay and an interesting setting. Yet is so poorly executed with a story that feels so off the rails and ridiculous by the start of Episode 6. That I just can't anymore. The game is literally all about making deliveries and then making your ability to make deliveries better. Almost everything you do in this game feels pointless and taking time to do things like build roads feels extremely pointless as you could just power through the story which takes a fraction of the time. Then building anything feels exhausting cause then you have to maintain it and worry about it going away. The game doesn't pause this degradation in the menus which is extra exhausting. Nothing you do seems long lasting or like it matters as everything just restocks after a short time. Deal with all the BT's to get through an area they are back after 15 minutes or 2 hours depending how you go about it, but it takes quite a bit of time to clear a location. The game also struggles from having vehicles that can be exhausting as you can't interact with the rest of the game when on them and constantly have to get on and off them if you want to. Even with the bikes that allow you to pick up stuff while on them. It's just better to get off to grab anything. Not to mention there is a lot of stuff that is given to you to use that seems pointless or you should actively avoid like lethal weapons. Yes I understand lethals are better for BT's that doesn't change that there use case is very limited just like many items in this game and sense everything take space you got to be very selective. Something not being able to check off as many boxes as possible just becomes a nuisance. As there are items that check off all boxes leaving everything else feeling pointless. Not to mention the clutter of random items around the map how are so many deliveries lost. A lot of your early gameplay is with all this random clutter and then when you finally get the ability to do real deliveries it still is a much smaller volume then all the clutter. All in all I got this game for the delivery gameplay and was excited for that, but I could see someone else picking up this gameplay and making a game easily doing a much better job. Making it feel more fulfilling like seeing the impact that your deliveries are making this game only gives you likes.