
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Most likely between $5.1M and $14.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $8.5M |
| PlayStation | $19.99 | 90% | — |
| Xbox | $19.99 | 90% | — |
| GOG | $4.99 | 90% | — |
| Epic | $19.99 | 94% |
Cheapest copy: ≈ $1.17 on Xbox · Türkiye (−94%). Compare 50 prices in 15 markets →
Reviews
Themes across 1097 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Fun souls-lite combat and mood with a some small puzzles and hidden treasures
queria eu poder dizer para eles que morrer não é assustador, é apenas o ciclo da vida
I lack the vocabulary to properly review a game, but I absolutely loved Death’s Door and I’m looking forward to kind of forgetting it so I can play it again. I loved the exploration and combat, the art style, the music, the lore, the characters — basically everything. Just wish it was longer!
ghk
cinema
+rep Xbox vers was first
Que jogo incrível. Um lugar para relaxar e aproveitar a experiencia.
must play!
I've now fnished the game, and it's been a treat to play. -the controls feel right -the enemy are varied and feel mostly fun to fight -the visuals are beautifully made -lack of handholding, without being ever confused about what to do. -good pacing The story turns out to be somewhat silly in that it's all very magical, but you really mustn't think too much about it. It works well as a backbone to the gameplay. There are a few negatives too, though I think they don't really stand in the way. -some obnoxious enemies and bosses -death screen feel aggravatingly long, with backtracking to where you were (not always though) -some secrets are too seret for my taste -once you're done with the game there doesn't seem to be anything to do, except secrets -some completely pointless collectibles that didn't seem to really connect with the story or game
Good game, would recommend