
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Most likely between $5.1M and $14.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $8.5M |
| PlayStation | $19.99 | 90% | — |
| Xbox | $19.99 | 90% | — |
| GOG | $4.99 | 90% | — |
| Epic | $19.99 | 94% |
Cheapest copy: ≈ $1.17 on Xbox · Türkiye (−94%). Compare 47 prices in 15 markets →
Reviews
Themes across 1097 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Most of the time boring running sim, and sometimes this even more boring and annoyingly long spawning door sequence. As almost any indie game in this genre, good looking but gameplay is on amateur level.
Goat
Jogo super legal e gostoso de jogar, nem desafiador demais, nem de menos, na medida certa. Gráficos ótimos para a proposta, gameplay satisfatória e uma lore interessante, embora confusa e não muito engajante. Menção honrosa para a trilha sonora que é muito boa, principalmente nas boss fights. Sobre a platina: Bem fácil, única dificuldade é zerar com a arma mais fraca apenas, mas fiz isso na primeira run e deixou o desafio até mais interessante, fora isso os coletáveis são chatinhos, mas é rápido de pegar tudo. Recomendo 👍🏻
I can’t believe I almost got to 100% completotion. Honestly I don’t care too much about getting all achievements or doing everything there is to do in a game, but with Death’s Door I couldn’t just stop, I went all over trying to find everything I could, and it was DELIGHTFUL! This game was not easy for me, it was frustrating a lot of times.. but never enough that I wanted to fully quit. The challenges at every step of the journey seem daunting but after a few (ok more than few) times of coming back and trying again I found myself saying: “ah! I think I get it now!!” Those moments were súper rewarding! Fully recommend to anyone as the game is also super charming… I love this cute birb (and the rest of the characters), the animations, the ambience, the humor and the soundtrack are so engaging. Play it! It’s worth your time an d money!
An absolutely amazing game with a very deep storyline. The characters, dialogue, and jokes are top-notch.
Visual style and combat mechanics are just magical. But souls-like elements are just killing the whole game for me. Sadly, Death's Door has a great potential.
[h1]垃圾[/h1] 啥玩意啊? 剧情没有引导没有 [h1]游戏性[/h1] 逆大天的游戏性 1.按键配置严重问题 游戏的按键表比指令多了一个 我玩了十几年游戏没看见能出现这个问题的 一共就X个指令你的按键有X+1个 到底是哪一个指令多了一个? 而且默认的快速闪避指令按c也能触发 找遍整个游戏没有看见为什么c可以闪避的 射击设置的键盘按键也无法触发 而且切换默认是ZX 确认键不能是enter 逆天完了 怕不是又是手柄玩多了不知道世界上还有键盘这种东西 2.0引导 开局0剧情+0地图+连个方向箭头都没有 我知道去哪里干嘛? 3.怪物没血条 boss和小怪连血条都没有 2026年了大哥(难视
好玩
귀여운 까마귀 소울, [데스 도어]. 플탐은 10시간 내로 짧은 편이면서, 난이도 또한 엄청 어렵지 않은 편이기 떄문에(타 소울 게임 대비), 가볍게 소울 스러운 게임을 원하고 있다면, 추천하고 싶다. 죽음, 까마귀, 회사(?), 등이 얽혀있는 테마가 재미있다.
길치라서 길을 모르겠다. 길 찾다가 화딱지 나서 못 해먹겠음. 순수 길찾는 퍼즐 게임은 그 재미라도 있지 이건 길찾는 게임이 아닌데 내가 왜 스트레스 받아야 하는데