
Death nomad is a survival game with procedurally generated environments. The environment will force you to improve your equipment, defense and constantly move around the world, prolonging your chances of survive.
Modeled estimate, not a reported figure. How we estimate →
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About
The world is devastated, and survival is becoming less likely...
As a survivor, you must fight to stay alive one more day and flee to wherever life is still possible.
How long will you be able to survive?
As a nomad, you are not alone, and you can always trade with other survivors as well as collaborate by completing quests.


Loot the different scenarios and zombies.
Collect materials from the environment to craft items.
Craft items that allow you to survive, with a step-by-step system that penalizes errors by reducing the quality of the item in case of failure.
Escape contamination through a world of procedurally generated maps.
Repair and customize vehicles that enable you to travel and be lethal.
Fortify your position with walls and traps that have different effects.
Resist periodic hordes that intensify in number, strength, and speed over time and contamination level. You must be prepared for them.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Portuguese - Portugal, Russian
Reviews
O jogo bom e promissor, mas precisa de uma divulgação melhor do jogo, eu achei o jogo por acaso na steam, desenvolvedor crie um twiiter,facebook, ou youtube ou instagran, e divulgue o jogo, porque seu Marketing precisa melhorar o jogo e promissor e muito interessante e tem potencial vídeo do inicio do gameplay aqui no canal https://youtu.be/e58bgolQX8U
Matar zombies siempre es divertido, pero en Death Nomad aun mas, si quieres un juego con similitudes a project zomboid o Humanitz pero mas árcade para no complicarte tanto la vida pero si divertirte machacando zombies este es tu juego, ademas podrás Construir, preparar tu coche para arrollar a los zombies y jugar con tus amigos en modo cooperativo, definitivamente este juego es un SI!!
I don't have a lot of time in game, but that's not really by choice, there just isn't anything to do. The gameplay loop currently is about 15-25 minutes long and then there is nothing new. It's still early access so it gets leeway, but not enough leeway to excuse the fact this couldn't even be classified as an Alpha build. Currently, I don't see the point of the building mechanics as you can't stay in one area longer than 10-ish minutes before it becomes gaseous and you have to leave or die. The maps/biomes/whatever you want to call it, repeat....there is nothing new after 30 minutes of playing, which would be okay if this was an Alpha. I hope a lot of big changes are coming, because I like the concept of this game, however I'm giving this a negative review for the developers shamelessly releasing this into Early Access and taking peoples money when there is so little meat on the bones. Don't buy this game until you see A LOT of added content in the Community area.
It is just empty. No quests, no story, no nothing. Or maybe it is just me. I finish the tutorial, get to the city, and nothing. A bunch of zombies that drop a lot of ammo and weapons, my guide died from a zombie without doing anything to stop it. A small 200x200 meter map that I could leave, but why? Right now, it is an unpolished project zomboid clone without content
Death Nomad is a pleasant surprise in the already super saturated zombie niche where everything out there feels like everything else and one that could stand out as a darling if the developer keeps at it. Top down lo res graphics (well done as well) a la project zomboid and humanitz with an already decent crafting system and fun shoot em up gameplay. It still has some issues such as hit boxes being a bit too liberal but it is in early access (the "earliest" access) but I found it surprisingly fun even in it's current state.
首先感谢参与了制作这部游戏的所有作者们,你们辛苦了;还有发行商大佬们的信任,给予了UU鉴赏家组的这一份鉴赏家牵线游戏,给予我一份免费获取的游玩资格。如此信任之厚礼,不知要如何表达感谢,不如就在简中语言区上发表一篇游玩过后的实际体验吧。 [h1][quote=] [table] [tr] [th] 欢迎关注 [url=https://store.steampowered.com/curator/38287879]网易UU鉴赏家培养计划[/url][/th] [/tr] [tr] [th] 关注UU加速器VX公众号,回复“steam”,获得专属玩家群邀请。 [/th] [/tr] [/table] [/quote][/h1] 如今UU加速器全新升级,不仅可对不同地区的游戏服务器进行加速,降低游玩延迟;还可对那些无论有无云存档、有无S/L大法的游戏提供云存档功能,共有10个栏位分别存档,确保自己的存档和数据安全不丢失。 [h1]游戏体验正文[/h1] 这部作品的名为《Death Nomad》,是一部丧尸末日的生存沙盒游戏。 它果然是一部很传统的丧尸游戏命名,Death后面跟一些名词,比如这作,讲究一个在丧尸世界中浪迹天涯,走到哪是哪的流浪者,所以跟了一个Nomad,意为游牧人。 它和我曾经玩过的但已经发行十年半的作品《七日杀》、《DayZ》都很像,居无定所,目的在于生存和少许的沙盒内容。然而这类型的作品都已经是夕阳了,而它的同类型作品不是已经凉了,就是各个都在庆祝十周年庆了。 镜头为俯视角度的设计,这也和我曾经玩过的《生存指南》非常相似,这种镜头可以拥有更多的视野范围,能保证自己后方的安全。但是视野过广的情况下游玩,就会比较不注意找掩体,在自己毫无掩体被包围的情况下,就很难判定哪个方向更有威胁。 正如前面所说,纯粹的生存沙盒游戏已经是夕阳类型作品,于是它有别出心裁的将一个庞大生存世界切割成了一个个小房间,以类似于肉鸽的方式随机生成地形与怪物,虽仍旧是个生存沙盒,却需要在不同的地图中搜刮。游戏的打击感十足,即便没有拾取到武器,赤手空拳亦能拳拳到肉,打出肢解效果,非常不错! 期待作品大卖,不负梦想!
I'm quite surprised this hasn't earned more reviews - since it was released in Aug 2024. It's has a very unique style, not one I've see before. Yes, it's in early access and the devs are still working on the details but the game play is quite good. Easily worth getting the demo (free) though I had no hesitation in paying the $9 entry fee. The art style is shockingly good. Character models are cell shaded and intriguing. The enemies are exceptionally varied (in appearance). The combat is very intrinsic and rewarding. You can remap keybinds - but I'd like the ability to change mouse sensitivity on rotating the camera (too fast). Loot is everywhere (perhaps too much, too soon). Have I mentioned the charming and different art style?! The survival mechanics combined with crafting are different and enjoyable. I paid for the game and will continue to check back. Lots to like here. Worked for me, might for for you.
Не работает многопользовательский режим, перевод кривой....
Хотелось бы поиграть в нее, но она тупо виснет при загрузке новой игры, заценить не смог, потому до исправления ситуации ставлю отрицательную оценку. Возврат пока делать не буду, вроде ее регулярно патчат. Изменю отзыв когда будет возможность поиграть в нее =)
I could not even start playing, upon getting to the world loading part, the game automatically threw me back to the main menu. After 20 minutes of trying different settings, i gave up. The concept seems good. But i don't want to waste my time on something that clearly has issues.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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