
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Most likely between $5.7M and $16M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 82% | approximately $9.4M |
| PlayStation | $24.99 | 91% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 | 93% | — |
| Nintendo | $17.49 | — |
Cheapest copy: ≈ $1.48 on Xbox · Türkiye (−94%). Compare 35 prices in 15 markets →
Reviews
Themes across 1354 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
good
имба
一代才出多久,就準備要出二代
i've had a bunch of fun playing, it just lacks content so if you haven't bought it i would just wait on deadzone rogue 2 which has already been announced. other than that i do enjoy this game
(;
별 생각없이 몹 잡으면서 시간 보내기 딱 좋음. 원소 활용해서 팡팡 터지는 손맛이나 이펙트도 좋음.
говно
2代注定要暴死
This game is really nice to play with friends! Enough randomness and changes between level to make each gameplay unique but not too much that you cannot specalize and make the bulids you love in a somewhat consistent manner
ye