
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Most likely between $5.7M and $16M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 82% | approximately $9.4M |
| PlayStation | $24.99 | 91% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 | 93% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $1.48 on Xbox · Türkiye (−94%). Compare 35 prices in 15 markets →
Reviews
Themes across 1363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Not bad at all... great actually.
Deadzone Rogue is so damn fun. There are so many different types of enemies, weapons, playstyles, upgrade systems and missions to play. I love the elemental upgrades and combinations you can create from them. The voice acting and music is great. I didn't hate a single moment of my time playing this. Can't recommend enough.
Found out about this game through Reddit, and I'm glad that I did! While Deadzone Rogue isn't doing anything innovative or outstanding, it's doing everything it does very very well! It never blew me away, but it kept me coming back for more. The gameplay is solid, the levels and challenges are fun, the weapons and elemental modifiers are all fun and allow for how you'd like to play! Very excited for Deadzone Rogue 2!
devs predicted recent events. would play again - 10/10
O jogo entrega uma quantidade ok de conteúdo dado o valor dele, a gameplay / gungame é bem divertida, acrescenta certa verticalidade e agilidade de movimentos desde o princípio, que as vezes sinto falta em certos roguelikes. O visual dele é bem genérico, sejam nos cenários, armas e inimigos, e os players não tem lá muita opção de modificar seus avatares. O jogo é bem "pegue uma arma, escolha um mapa e vai". Sinto que os devs não dedicaram tempo o bastante pra equilibrar certos inimigos e modificadores, o que gera interações bem quebradas, tanto pro lado do seu personagem virando algo imparável com certa facilidade, como os inimigos terem interações completamente desbalanceadas. No geral, eu me diverti com o jogo, algumas armas e poderes são bem legais e a gameplay compensa muito a falta de personalidade do visual do jogo. Poderia ser melhor e maior em muitos quesitos, mas num todo é um jogo bacaninha pra jogar com um amigo por um tempo. --- NOTA: 6,5
muito bom
爽是真的爽,挺上头的,治好了我的电子阳痿,粪怪也是真的多,希望二代粪怪少点,还有就是希望近战可以手持,别做的像近身攻击
Great game. I played for 30 hours over the course of a week. There are a variety of side missions, perks, augments, and item orbs. However, i would suggest more variety in the map, and more mobs. The game can be repetitive if you aim for the same build that you want, which is why you should switch builds often.
Крутой рогалик от первого лица
сначала стреляешь по всем а потом ыыыы я не могу родить