
Enter the apocalyptic fantasy world filled with monsters and demons, become the only warrior experiences intense combats and slay thousands of enemies in an epic action RPG.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meh, not finished, cant get into it, just meh
👎
Has great potential. Hopefully he keeps up the work on it (Solo Dev I think). Be happy to see where it goes in a few month's. Keep up the good work.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
需要中文, Chinese Chinese Chinese Chinese Chinese
Pas de control customisable Raccourcis ne fonctionnent pas
gg
Just dont. Game is NOT fully finished.
Very spheretical game of exploring enjoyness!
что могу написать по игре. Плюсы. 1. РПГ прокачка. 2. Нет особого распределения лучник мечник, за все отвечает один скилл 3. враги сложные но победить можно. 4. интересное распределение товаров торговца. 5. Боссы, интересно но однообразно. 6. Красивые локации 7. приятная музыка. Минусы. 1. Однообразие локаций 2.. Бои с боссами жесть однообразие. 3. Враги на более позних этапах игры заставляют сидень на зельях лечения и маны перманентно. 4. Хп и мана не востанавливаются. 5. Магия и выносливость обьеденены в один перк.
让人不知道怎么形容的一个游戏.... 首先,游戏性感觉很差,操作上有点反人类,技能也很鸡肋,而且技能的施放是角色面朝的方向,并不是鼠标的指向,跑的也很慢,在移动中施放技能击中怪物的可能性很低,BOSS跑的比你快,各种冲锋减速应有尽有,攻击范围也是很大,攻击连接丝滑顺畅,各种虐的你找不到北,感觉就像黑魂,但是黑魂毕竟还有个翻滚,这个游戏的翻滚结束之后角色还要发呆那么一小会才能移动,还不如暗黑破坏神2这个几十年前的游戏,杀完的怪物也不会因为离开游戏而刷新,,连等级压制的可能性都没有,装备带来的提升非常有限,基本是靠技能等级的提升来提升伤害,没有任何出彩的特点,开发这么久也只是更新了一下地图和任务区域,操作上完全没有任何改变,玩起来让人感觉非常的无语,连愉快的打发时间这点都没办法满足玩家的需要,操作方式没有改变的话还是不建议购买.....
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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