
Battle through the streets of a Casino-Cult infested city in this fast-paced roguelike first-person shooter where you build your weapon by gambling with your blood. Spin a slot machine to build your weapon and crush your enemies with ridiculous weapon stats or wager it all and perish in the fight.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Deadlucre is an action-packed roguelike first-person shooter with a unique dark cartoon-like art-style and combat feel like old classic arcade shooters, but with a Vegas-style gambling twist!
GAMBLE WITH YOUR BLOOD
You must use your own health to spin a slot machine to build your weapon so you can survive in this city. You can modify your revolver to fire like a shotgun or a machine gun!
7 different unique mods with tiers 1 to 3, higher the tier, the more powerful it is. Electricity that pierces through enemies, unleash a plague that poisons a whole group or roll for explosive bullets and blow your opposition into pieces!
Use the enemies’ own machines against them and wager for better and more powerful gun combinations. Will you go without upgrades and risk potentially dying or sacrifice your health for a stronger weapon?
HAND CRAFTED LEVELS AND ENCOUNTERS
5 unique enemies who are different from each other, that you’ll need to use your skills in order to both dodge and punish, or they'll punish you first, use the terrain to your advantage!
They’re constantly moving and hounding for you, so better learn to move and shoot or die. The worst mistake you could make is standing still.
FEATURES
Unique cartoony, yet dark art style
Use your own health to spin a slot machine to gamble for better weapon stats
7 different unique mods with tiers 1-3, higher the tier the more powerful it is
Fast-paced arcade shooting action
Several hand-crafted levels
5 different dangerous enemies that shouldn't be underestimated
Energetic soundtrack
Permanent upgrades to make your journey even bloodier
Infinitely scaling challenge from looping levels where enemies get stronger with every finished loop, try to see how far you can get!
Genres
Stats
Languages: English
Engagement
Reviews
good game, but the graphics are a bit outdated for a game from 2026, looks more like 1997
Visuals - 10/10 Performance - 10/10 Music - 10/10 Gunplay - 8/10 Levels 7/10 Difficulty - 7/10 Overall a nice experience which I recommend although the difficulty scaling feels a bit overtuned. ALSO BUFF SHOTGUN PLEASE IT SUCKS
Fun little game. Visually very unique and performs well. Interesting gambling mechanics, making each run varied.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
Great game. Smooth and fast paced movement makes the combat flow really well. Interesting and fun progression with the gamba mechanics.
overall for an indie game 7/10. gameplay: I like the theme, art and overall gameplay loop, basically you have to gamble with your health in order to have a decent weapon for your run. There is clearly a learning curve and the game is challenging in a fun way. The bullet hell you counter on the later stages is really fun to weave through. Movement feels really nice; maybe adding some momentum and other movement tech would make it flow better (i.e. sliding and wall mounting/running). Enemy designs are funky and recognizable (except the sniper guy wtf is wrong with him XD). Maps are overall OK. The biggest map is the best one by far. It feels very well crafted for a bullet hell experience. The two smaller maps feel cramped and monotone. Bosses, or at least the Bousman2 was way too easy, he might need some tweaking. bugs: There are some bugs, but nothing game breaking. On some maps you might get stuck on stairs or the enemies will stop moving and shoot at a wall. Also some of the sounds are bugged and very loud. conclusion: I enjoyed it. In the future, when all the bugs have been fixed and more content added, I would pay for this game. Good job guys!
I like the game's style and partly the gameplay. The game feels very raw. The levels are scripted the same way every time, as placed by the developer, not random; one weapon and one character for the whole game; few different mobs; weak balance; and few upgrades or any other mechanics. I think the game has huge potential — if they add more content, it could be so good that they could even sell it. But for now, I don't recommend it.
На текущий момент Deadlucre выглядит скорее как затянувшееся демо, чем как полноценная игра. Изнуряющий рандом, критическая нехватка контента, однообразие уровней - сочетание случайных улучшений и цены ошибки может сделать порог вхождения довольно высоким...
best game evö mäde
Fun game, barely playable at super ultrawide resolution. The gameplay scales really well but the menus and stage selection is broken for 5120x1440. I know this is a fringe-ish resolution but with proper UI scaling it should automatically work even at this resolution. Otherwise its fun.
Steam Awards 2026: Best Game I Suck At
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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