
deadHex is a tactical FPS-MOBA where precision aim meets strategic builds. Draft powerful items, wield game-changing artifacts, and hire mercenaries to pressure your opponent’s defenses. Every match is a fast-paced duel of skill, strategy, and ruthless efficiency.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $271.5K | 593 | 86% | $14.99 | |
| approximately $250.6K | 2.3K | 51% | $4.99 | |
| approximately $78.3K | 318 | 77% | $7.99 | |
| approximately $33.1K | 454 | 39% | $4.99 | |
| approximately $263 | 2 | 50% | $4.99 | |
| approximately $1.6K | 6 | 67% | $10.99 |