
Dead Rush is an FPS arcade shooter that combines fast-paced action, stylized visuals, and relentless waves of zombies. Choose your weapon, fight with friends, and see how long you can survive.
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About
Dead Rush is an FPS arcade shooter that combines fast-paced action, stylized visuals, and relentless waves of zombies.
Fight through infected areas filled with overwhelming undead hordes, collect a wide variety of weapons, and adapt your playstyle using powerful perks and upgrades. Constant movement, quick reactions, and aggressive combat are the keys to survival.
In addition to pure action, Dead Rush features simple challenges and objectives that encourage experimentation with different weapons and playstyles. From eliminating hundreds of zombies with a pistol to mastering rifles and heavy weapons, these goals add direction and replay value without slowing down the action.
Dead Rush focuses on straightforward FPS gameplay without unnecessary complexity. Jump straight into the fight, experiment with weapons, perks, and objectives, and see how long you can survive as the outbreak intensifies.
Play solo or team up with friends to battle endless zombie waves and complete challenges together.
Features
• Fast-paced FPS arcade combat
• Endless waves of zombies
• A wide and varied arsenal of weapons
• Perks and upgrades that shape your playstyle
• Simple challenges and weapon-based objectives
• Stylized visuals with smooth performance
• Solo and co-op gameplay
• Designed for high replayability
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese, Korean, Russian, Turkish +4 more
Reviews
the game has so much potential. i understand the game is still being developed. Here is a few things that I believe would make this game great: The ability to use a controller instead of keyboard and mouse. Some rebalancing for when you play single player. Instead of money dropping on the ground just make it automatically add to player, and when multiple players hit the same enemy divide the money accordingly between the players. Upgrading weapons and customizing weapons. More ways to adjust difficulty setting would be great also.
Bought this game with a few friends just to mess around thinking it was just gonna be eh but honestly it was quite a lot of fun! Before we knew it we had put a few hours into it lol I'd recommend it especially since it's only a few bucks! Plays really well solo, with friends also plays pretty good! Aside from small bugs nothing "game breaking" it's solid. If you do decide to play and you're using a widescreen monitor you won't be able to see the "Ready" button when trying to start a game for some reason so you'll have to change it to like 1920 x 1080.. start the game then once the game is started you can switch back to your native resolution.
Dead Rush is a fast paced point-and-shoot zombie horde survival FPS. Gun mechanics and choices are a W; the gameplay loop is simple. The atmosphere is another W, and a special word for the developer. Responsive and cares about the game. Would love to see spawn gaps to let us walk and take in the eerie night-time atmosphere. There is much potential to extend game replayability.
还不错,小品级的割草爽游. 虽是半成品,更新缓慢,bug也有;价格也确实合适这个价格。(仅限-50%折扣以上或更低入手体验游玩) 要说优点,就是射击割草沙僵尸,无脑射。过过射击瘾. 没有什么过多玩法,就是跑打绕着僵尸,杀丧尸,刷钱,升级角色和武器属性,如此反复。 不用在基地买武器进图;进图会开箱子随机给1把有颜色品阶武器。有的车后备箱有箱子,会刷新,可以重新开箱刷武器。武器类型和品阶颜色随机看脸。杀精英丧尸也会掉武器。 游戏缺点肯定很多,没有近战,没有投掷物之类的,枪械手感一般,可以右键机瞄,但不如直接腰射,有几把枪带瞄具,手感切换还算不错。拾取金钱要贴着才能吸附。武器要按e才能捡,还有一定范围才能拾取。 单人玩很困难,一到前中期大概5分钟后,僵尸刷新直接刷脸上。尸潮永远清不完。支持邀请steam好友联机一起玩,但是我么有这高端配置,也不知道稳定性怎么样。好在可以调一些游戏难度设定,但不多。再前期升级期间最多只能生存个20来分钟就有点顶不住了,因为前面说过,僵尸是刷脸上的,没有任何可以爬的高点(有些地方可以突然加速跑卡跳上去,但会卡住没法动,出不来,只能等喷酸的精英僵尸喷死.开下一把🤣),估计这样就没有什么难度游戏乐趣了😁. 地图目前就一张,而且很黑,手电筒光效约等于没有(而且还稍微加亮过的)。地图.模型都是素材库常见的,也套用摆件得一般烂。 总之,游戏还是可以的。有现充朋友一起体验更好吧? 希望作者还能坚持更新完善,增加更多内容和功能系统;各类武器;宠物AI同伴什么的,帮忙拾取金钱,增加一些增益buff.或者帮分担诱惑下尸潮压力。 也不好说一般这种小品级的游戏作者摆烂跑路. {我应该是这一款游戏第一个评价的中文玩家?🙂}
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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