
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Most likely between $43.6M and $123.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $72.7M |
| PlayStation | $24.99 | 94% | — |
| Xbox | $9.99 | 92% | — |
| GOG | $12.49 | 92% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $1.21 on Xbox · Türkiye (−95%). Compare 50 prices in 15 markets →
Reviews
Themes across 2759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $24.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
杀的爽快,死不明白
Игра не тяжелая я начал лучше играть на 5ом часу игры
[9/10]补票,这是我第一次知道rogue是什么,什么才是rogue
本体游戏足够优秀,但王后与海的DLC令人失望,DLC里只有如同疯狗一样的敌人,令人绝望的追击,以及关底BOSS的离谱伤害和充满恶意的各种招式,你不会感到快乐,反而感到绝望。
люблю бить челов сковородой
Очень крутой платформер :]
Имба
不同武器不同线路不同剧情,好玩。但是为毛我的零细胞都越来越难打了,要命。
имба токо мозги раком ставит
прошел под пивом первые два этапа для следующих видимо придётся взяться за водку