
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Most likely between $43.6M and $123.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $72.7M |
| PlayStation | $24.99 | 94% | — |
| Xbox | $9.99 | 92% | — |
| GOG | $12.49 | 92% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $1.21 on Xbox · Türkiye (−95%). Compare 50 prices in 15 markets →
Reviews
Themes across 2759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $24.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
好玩
Muy divertido
?!
Good design, smooth gameplay and at all great game
神永远是神,谁不想下完班放完学急头白脸地搞点轮椅美美蘸豆爽😋
Die many, many times but game good
Dead Cells — это экшен-платформер и метроидвания с элементами рогалика. Вас ждет огромный, постоянно меняющийся замок... Если, конечно, вы сможете победить его стражей. Никаких сохранений. Убивайте, умирайте, учитесь и пробуйте снова.
肉鸽、恶魔城和动作战斗完美结合起来的神作 数值推进平滑,地图特点鲜明,动作手感也很爽快多样 其他游戏三样最多做到一样优秀, 但死亡细胞的三者都非常出色,而且相互影响平衡不冲突 可以让你做到每种武器和流派,都有其场景适配的挖掘潜力 新人适应不了难度,还可以开辅助模式享受游戏 游戏视角是个小缺点,镜头位置经常不在中心玩家身上聚焦 自己刚开始玩还挺不适应的
HAOWAN
Игра крайне не реалистичная, почему какие то мертвые клетки вообще оживают