
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Most likely between $43.6M and $123.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $72.7M |
| PlayStation | $24.99 | 94% | — |
| Xbox | $9.99 | 92% | — |
| GOG | $12.49 | 92% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $1.21 on Xbox · Türkiye (−95%). Compare 50 prices in 15 markets →
Reviews
Themes across 2759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $24.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
балдеж
very good game its fun too play if you like metroidvanias
супер-супер!
好
好玩爱玩
This is my favorite video game of all time! I struggle with the learning curve of most games, but with this one, I found it much easier to keep coming back after each failure. It does get very hard very fast, but luckily there is a customizable Assist Mode that can take the edge off. For those like me who are easily frustrated and struggle with the difficulty (and there is a LOT of difficulty), it's a real lifesaver. Usually when I find a game I like, I tend to hyperfixate on it for a few weeks and then move on. Dead Cells is the one game I keep coming back to time after time. The graphics are beautiful, the game design is top tier, and the music kicks ass! There is so much to discover within the macabre yet charming world of Dead Cells. I highly recommend purchasing the DLCs as well; they add so much to the game and are worth every penny!
游戏的美术与音乐很好,第一次通关的后劲很大
умер бежишь обратно умер
=)
类恶魔城肉鸽的小标杆了应该算是,死亡细胞之前也有不少独立游戏作品,但都没掀起什么波澜,死亡细胞算是打出名声了,而且实力也符合人气了,各类武器,道具构建可玩性极高,哪怕是早期版本就已经在玩法上有相当高的完成度,优秀的像素风美术也非常抓眼球,特效和各种血浆飞溅和场景互动效果搭配起来十分融洽,试听观感妥妥的顶级。怪物设计也都很有意思,种类繁多且各有特点,辨识度极佳,地图设计也比较出色,算不上惊艳但体验舒适。后续dlc也都挺有意思的,第一个巨人崛起甚至还是免费的,也算玩家和制作组互相尊重的成果了,可惜后续更新就越来越平淡了,也基本是靠联动才有比较大的更新,但作为独立游戏也算圆满了