
Dawn of a Soul is a mathematical puzzle game about creating perfectly balanced paths by building chains and combos.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian, French, Japanese
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This game will overclock your brain! Simple addition and multiplication? Oh no, nonononono. What you get here is a game that will teach you logical thinking, while you (a leftover ghost) try to win back your very soul from (I think) SATAN. Who made this game! You are playing a puzzle game from Satan. It surely is hard enough to be from hell. But everything here was done right. Music builds atmosphere, but let's you concentrate. Controls could be from a mobile version, but are easy and understandably besides the point. Visuals are the right amount of spooky and colourful but let you concentrate. The sounddesign is on point and enhances the controls quite well. The puzzles feel sooo good, when you solve them. 100% thumbs up! Go regain your soul now! The hint system is obsolete in its current form, and I could use a better one with more hints... Satan... EDIT: Turns out, Satan is a man (?) of his word and actually quite nice. At least in this game. Having retrieved my soul by the power of my external brain (the dev's walkthrough), I realized a mistake I made, that made puzzles quite unsolvable. Which was completely my mistake and not the games fault. DAWN OF A SOUL is a perfect example for good presentation. The game itself would be fantastic, but the presentation adds so much to it! Recommendations all around. Follow my curator at http://store.steampowered.com/curator/28337205-Fair-Minded-Witness/?appid=701910
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
转免。连线游戏基础上加入了算数和颜色和禅意。 挺玄乎的。对我来说太复杂,玩不懂,不想学,放弃。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
"Dawn of a Soul" is one of those "I can't believe it's not a mobile app" failed for-profit games that went free after the developer understandably saw the game flop. Which is bound to happen when developers make what are for all intents and purposes mobile apps and dump them on Steam instead of Google Play, then wonder why mobile gamers aren't playing the mobile app. What do you do in the game? Well, who likes math? And who likes minimalist pixelcrap? Because this is the marriage from hell for those two families. This pixelcrap mobile-app tier game has you connect different nodes to solve puzzles, with some of the laziest graphics I've seen for literally hours. Heck, this might have even done well on Google Play, they like that kind of thing over there. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. It's free... now, but it wasn't before. The developer was charging $8 USD for this. That's right, EIGHT BUCKS for a pixelcrap mobile app launched in the wrong place. Delusions of grandeur, of course. No pixelcrap is worth 8 bucks, neither is any mobile app. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Dawn of a Soul, zincirler ve kombinasyonlar oluşturarak mükemmel dengeli yollar yaratmayı konu alan matematiksel bir bulmaca oyunudur.
This game really works your brain in a good way. One of the most relaxing games I've played as well.
Really good puzzle game! Concept is tight, can get really difficult in the later levels, art style and music is nice too + it's free to play. Give it a go!
A fantastic puzzle game. The difficulty curve is very well done, it has a huge range from the easiest to the hardest puzzle, and you can branch out along the way. Every puzzle has perfect information, there's no hidden tricks or tips. The art is great, and it runs on a toaster. Even the music is nice and soothing.
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这种克特达斯编程现在已经很少见了,这厂商的编程资历,至少二十年以上。二进制有一丝破码,说明厂商左手食指的指甲有点长。游戏编码不是特别完美,说明游戏后端有一丝裂缝。码行间能感到一缕轻微的杂码,说明编码时遇到过停电。不用太羡慕我是如何看出来的,什么行业做久了都会炉火纯青;比如我做了40年光棍,路上闻一下空气中残存的气味就能知道这路上几分钟之前路过了几个女性,并且区分未婚,已婚或离异丧偶,如果时间再久点,我可以闻出是否有妇科病。 好了,不扯了,你转免,我就好评。游戏建议使用繁体中文,翻译比简体要好,但是还是有机翻痕迹。一笔画改版,有点难,比较用心的作品。 画面:** 音乐:** 剧情:* 演出:* 玩法:*** 创意:*** 手感:*** 难度:**** 丰富:*** 耐玩:*** 优化:*** 更新:* 热情:* 细节:* 打磨:** 诚意:** 不足,bug,建议等:we need Tra best. we need new update for love. 爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.