
Davyria is an action role-playing game with a well-designed and challenging combat system. You play an Eternal Warrior wandering the barren island of Davyria. Features [A skill based and challenging combat system]
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Languages: English**languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[quote][i][b]SHORT REVIEW :[/b][/i] a classic souls-like, short but challenging, with a simple coloured style and with few content. It can gives you dozens of hours of fun if you like the genre and for a low price it can be a good pastime, but nothing more of that.[/quote] [i][b]> Gameplay ( 6 / 10 ) :[/b][/i] the game can be described as a lighter and emptier version of Dark Souls. You have to clear each area (there's no map or compass) from enemies and cool bosses, while choosing the right weapons and improvements for your play style. There are very few items, representing the main categories (light, heavy, one hand, two hands, etc...) and getting them is hard and slow. [i][b]> Story ( 4 / 10 ) :[/b][/i] the story is right there, but it's pretty much basic and it gives you nothing. Like in Souls games, you receive few hints per time as you progress into the game from few characters and items, but that's not much work in that. Basically you just kill everything and try to beat the game dying the less times as possible. [i][b]> Aesthetics ( 6.5 / 10 ) :[/b][/i] the toon-style lets developer have a decent quality with less effort, but even using the Unreal Engine lighting and other effects are not much interesting. Maps look always the same, you can see a lot of assets being reused in the same ways to fill the areas, often too big or empty. [i][b]> Audio ( 6.2 / 10 ) :[/b][/i] there is barely a sound design in this game. Very few music, most of them audible only during boss fights, and sounds effects for items and enemies are very basic and you can't tell much different between them. [i][b]> Difficulty ( 6.5 / 10 ) :[/b][/i] you can find a good challenge during your plays, even if sometimes there is too much delay between a command and its execution; also there are often problems in the movement and pathfinding of player and enemies. All of that makes the difficulty in the game mostly due to bugs/error in the animations than the fights. [b][i][u]> Overall Rating ( 5.8 / 10 ) < [/u][/i][/b]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏给我的第一感觉就是俯视角的黑魂。 剧情简单,文本量很少。 操作就是移动(ASDW),挥砍(左键),盾挡(右键),翻滚(空格),手感不错,对玩家距离和时机的判断要求比较高。 系统非常简单,只有角色属性和简单的装备物品系统。其余什么都没有。 虽然简陋了点,但总体来说是个不错的游戏。值得玩一玩。挺好的小游戏
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Game is the least responsive turd I have ever played in my life. It is free, but still feel like I have wasted my time playing it.
Игра 'Davyria: Heroes of Eternity' - это захватывающая MMORPG, погружающая в фэнтезийный мир, полный приключений. Система прокачки персонажей довольно глубокая, позволяющая создавать уникальных героев с различными билдами и специализациями. Меня порадовала богатая история мира Давирии, которая постепенно раскрывается через квесты и взаимодействие с NPC. Графика, может, и не самая передовая, но вполне приятная и стильная. Боевая система динамичная и требует тактического мышления, особенно при прохождении сложных подземелий и рейдов. Коммьюнити в игре кажется дружелюбным и готовым помочь новичкам, что является большим плюсом. Однако, стоит отметить, что гринд может показаться некоторым игрокам монотонным, особенно на поздних этапах игры. Также, встречаются незначительные баги, но разработчики активно работают над их исправлением. В целом, 'Davyria: Heroes of Eternity' - это достойная MMORPG, которая может увлечь надолго. Рекомендую тем, кто ищет атмосферный мир, интересную систему прокачки и дружелюбное коммьюнити.
La verdad que el juego se ve súper interesante. Pero por alguna razón me tira error y se sale. Eso pasa a cada rato y posta no me deja pasar del primer guardado. Igual le pongo valoración positiva porque tal vez lo arreglen y estoy seguro que no volveré por aquí. Suerte, el juego se nota que tiene potencial.
[h1] [/h1]
the fighting is so slow, i get thats its supposed to be like elden ring and the other game, but its even slower, more annoying, less stuf, some enemies are so fast you can barely react, after clicking dodge right after attacking it still dodges even though i dont want to anymore after a whole 2 seconds, i have the starter sword on becouse the others are so slow and without shield cus you get damaged anyway, not as much, the energy level is so low, after attacking i cant dodge anymore, cus i have to dodge attack dodge away, wich wouldnt make for any good gameplay whatshowever becouse you would only be able to hit them once, that assassin guy is so much faster thats how fast i shoul be able to move, the enemies dont have that energy limitation. the dodge also reacts hella slow although you can dodge through attacks, its straight up annoying, i beat the first 2 bosses just be stuck at some bull shiz assassin guy that can move super fast
Il gioco è stato fatto con passione e si vede, un omaggio a Dark Souls che non mi ha deluso e mi ha regalato qualche ora di divertimento e piccole sfide. Apprezzato!
brutal painal
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