
Traverse the Datascape, hack ICE to explore their programs and make a run on the SimulaCom corp! If that's not your thing just explore a section of the Datascape. A compact experience with a message to discover.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Enter the Datascape through two game modes: RUN or EXPLORE.
In the RUN, play as Cord, a hacker for hire. With your flatline construct AI Zen, assist the runners outside in stealing from the SimulaCom Corporation.
During the downtime explore a section of the Datascape, entering programs that can be similar to personal websites or could house an AI that controls corporate androids. The RUN will put you under pressure. The runners' lives are on the line and situations may get tense!
If you just want a chill exploratory experience, this game is still for you.
In EXPLORE mode, you are free to take your time exploring programs and hacking ICE. Relax and take in the views, find all the pieces of the message or discover what lies inside the Black ICE.
ICE surrounds some programs on the Grid. Use your hacking interface to execute functions to tunnel through. ICEpicks can be strategically placed as the ICE’s defender attempts to destroy them. Use ability functions to manipulate the ICE’s variables and protect the picks. Additional functions can be found within various programs.
An hour long RUN // Take the place of the hacker Cord and assist a group to steal a virus from the SimulaCom Corporation.
A relaxing EXPLORE Mode // Once the RUN is over or if that’s not your thing. Find the secrets of this section of the Datascape in EXPLORE mode. Discover all of the messages or witness what lies inside the Black ICE.
Cyberpunk Aesthetic // Experience a deceptively simple neon aesthetic inspired by the early Cyberpunk works.
Over fifteen programs to witness within the Datascape.
Cheat Codes // Find cheat codes that can act as checkpoints, disable mission failure or unlock functions already found for the next time you enter the Grid.
Input // Played best with keyboard and a controller on stand-by.
Hacking // Two distinct hacking interfaces one designed for keyboard (TERMINAL) another designed for controller (CURSOR).
Accessible // Rebind your keys and use “cheat codes” to customize your experience. (Initial cheat codes available in text file in your installation folder)
A recycled game inextricably made up of our past and, of course, lost futures.
Created By Aava Fertsman
Audio By Nicholas Gard / Wispr_music
Genres
Stats
Languages: English**languages with full audio support
Reviews
Инди-головоломка с элементами исследования, где игрок погружается в цифровой мир, решая задачи и открывая секреты. Плюсы: Захватывающий визуальный стиль — яркие неоновые локации и креативный дизайн уровней; Интуитивное управление — легко освоить базовые механики; Разнообразие головоломок — каждая задача уникальна и требует логического мышления. Минусы: Ограниченное количество уровней — игра может быть пройдена за короткое время; Некоторые головоломки могут показаться сложными — требуют много попыток для решения; Повторяемость механик — некоторые задачи могут показаться однообразными. Итог: понравится любителям логических головоломок и креативных игровых миров — впечатляет визуалом и разнообразием задач. Может разочаровать из-за краткости и повторяемости игровых механик.
"Datascape" is one of those hacker sim games, but this one gleefully discards any attempt at realism to go with a "Tron fan-fiction" meets "Cyberpunk fan-fiction" theme that's really off putting and unengaging. And that fits really well with the very weak gameplay, which is really off putting and unengaging. What do you do in the game? Trivial minigame stuff with various imaginary "hacker" tools at cringe level, and clicking through badly written cyberpunk fan-fiction writing. The graphics here are particularly awful, really ugly minimalist 2D nonsense, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. There's no initial download price, but the developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. They also have their hand out for a $8 USD "donation" for this as you're expected to give them money from buying empty DLC from Steam... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. Even as a free game, this couldn't find an audience. With a peak of [b]only 9 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Nope. There's no up front cost here, but I still feel like I got ripped off, and I didn't even spend any money. That's how bad this is.
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