
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $63.8K — a different platform, not this one.
The world is living under the dark shadow of a nefarious dragon. Villagers are turning into stone. Armies of skeletons, swarms of wasps, and lumbering ogres lurk everywhere. Evil is spreading like wildfire. And you're the only one who can put an end to it. Scattered across the kingdom are seven ancient major crystals which together invoke the power of the Orb. Without it, you have no hope of defeating your fire-breathing nemesis. You will creep through dungeons and castles, explore the wilderness, encounter traps, curses, and puzzles on your quest to unearth the crystals. It may take months. It may take years. It may take away any hope you ever had of living a normal, productive, twentieth-century life. Darkstone is a classic hack'n'slash game with everything a good game of its kind should have: randomly generated loot, four character classes, a well-implemented cooperative mode, and four difficulty levels that use the well-known Diablo-style formula of each level being the possibility of further progression for you character. In addition, the game mechanics are extremely smooth and fluent. Bottom line, if you feel like killing some evil monsters and saving the world in the process you can’t possibly go wrong with Darkstone. Randomly generated dungeons, quests, items, and four difficulty levels assure an exceptionally high replayability value. Polished and rewarding cooperative mode lets you enjoy the entire game with up to three of your friends at once. Four classes to choose from (warrior, wizard, thief and monk), each offering a unique gameplay style.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #110, worst US #150 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Aug 27 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 158 | 98% | Free | |
| — | 73 | 74% | $4.99 | |
| — | 2.3K | 90% | $24.99 | |
| — | 157 | 68% | $2.99 | |
| — | 117 | 62% | $39.99 | |
| — | 220 | 86% | $19.99 |