
Then, there was fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps.
Most likely between $29.6M and $83.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 92% | approximately $49.3M |
| PlayStation | $39.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Praise the Sun!
Przygodę z serią zaczynałem od DS2 na PS3, następnie grałem i przeszedłem na 100% DS3 na PC, po czym wróciłem do DS2 i przeszedłem na PC, ale dopiero DS1 nauczyło mnie grać w soulsy, 10/10.
Советую помогает расслабится👍
Classic
Oyun bu kadar güzelken,ışıklandırmalar,mekanlar,müzikler bu kadar güzelken yarrak yemeye mi oyunu bu kadar zor yaptınız be amınakodumun oğulları.25 dolar para verdim ben bu oyuna daha 3 saat oldu kanser oldum anasını satiyim.
地图设计非常到位,在地图各处兜兜转转又回到了火鸡场,但是恶意设计真的很多,前期禁止传送,365里路,大树洞,病村,塞恩古城、、、隐藏要素多,非常隐蔽,老游戏画质年代感十足,总体来说还是很不错
还行
地图设计绝了,前期没有篝火传送的情况下,可以说核心探索奖励就是捷径,当跋山涉水横穿大半个区域,最后发现和起点仅仅一墙之隔,其它多个区域之间也是相连的,这体验真是独一档。解锁捷径的那一刻,恍然大悟,之前漫长的跋涉瞬间拥有厚重的实感,罗德兰不再是一堆关卡,而是一个真实存在、环环相扣的亘古大陆。
Затянуло с первых минут. Каждая смерть - часть пути
git gud