
The heroine Chroe was cursed for eating dog meat In order to find a way to remove the curse, she went to the ancient forest alone. The wonderful religious group in the forest asks Chroe to offer "humanity" to lift the curse. With nowhere to go, she embarked on this journey...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
讚喔 雖然有點微妙 想用成魂系遊戲 但難度只是在前期不對等的能力差造成 另外整體按鍵擠在一起 操控起來不是很方便 然後攻擊判定也是很微妙 很容易被對方攻擊到 圖片不錯稍微好一點 然後不支援雲端存檔也不是很好 但整體還算可以
你不如˙把戰鬥系統做的跟knight of erin一樣==
一般,主要是太短了,CG也没几张。 原价大冤种,史低一杯奶茶钱,但还是感觉不值
CG:步兵無馬的差分圖、不用補丁 喜歡女主的風格可以入手,流程很短戰鬥簡單 缺點就無動圖、通關後無全CG解鎖要自己找檔
DARK OF CHROE, developed by sugar star and published by BokiBoki Games, is a niche indie action RPG that embraces a bleak fantasy setting and builds its identity around a cursed heroine's struggle against an uncertain fate. Rather than presenting a sprawling world filled with political intrigue and countless companions, the game focuses on a solitary journey through a mysterious forest steeped in superstition and danger. Chroe's adventure begins after she falls victim to a strange curse brought upon by consuming forbidden flesh, leaving her with little choice but to seek answers in an isolated woodland where rumors speak of an obscure religious order capable of restoring what she has lost. It is a simple premise, but one that immediately establishes a sense of desperation and gives the entire experience a dark, oppressive tone. The game's narrative leans heavily into themes of sacrifice, corruption, and the cost of survival. Chroe is not portrayed as an unstoppable hero destined to save the world; instead, she is a vulnerable protagonist driven by necessity. As players progress, they uncover more about the enigmatic figures inhabiting the forest and the unsettling requirements needed to break the curse. This focus on personal stakes helps the story remain engaging despite its relatively short length. The writing is effective at maintaining tension, and the game's mature themes complement its atmosphere, reinforcing the idea that every step deeper into the forest takes Chroe further away from the life she once knew. Gameplay follows a straightforward action RPG formula that prioritizes accessibility over mechanical depth. Combat occurs in real time, with players dispatching hostile creatures while gathering equipment and improving their capabilities along the way. The controls are easy to grasp, making the game approachable even for those unfamiliar with indie Japanese RPGs. There are no overly complicated progression systems or extensive skill trees to navigate, which allows the adventure to maintain a steady pace. While seasoned RPG players may find the mechanics somewhat simplistic, the combat serves its purpose well enough and supports the game's emphasis on storytelling and exploration. Visually, DARK OF CHROE draws inspiration from classic top-down RPGs, employing pixel art and retro-inspired environments to create its world. The forest itself becomes one of the game's strongest elements, filled with eerie pathways, ominous structures, and enemies that contribute to its unsettling atmosphere. The soundtrack further enhances this mood, delivering compositions that emphasize loneliness and uncertainty. Although the game's limited budget occasionally becomes apparent through repeated assets and modest environmental variety, the overall presentation remains cohesive. There is a clear artistic vision at work, and sugar star succeeds in crafting an experience that feels distinct despite its technical limitations. One of the more notable aspects of DARK OF CHROE is its willingness to commit fully to its identity. It does not attempt to appeal to every audience, nor does it disguise the mature content that forms part of its narrative foundation. Players interested in dark fantasy stories with adult themes will likely appreciate its unapologetic approach, while others may find those elements difficult to overlook. Fortunately, the game offers more than mere shock value. Beneath its mature exterior lies a competent indie RPG with an intriguing premise and a memorable atmosphere that lingers long after the credits roll. Ultimately, DARK OF CHROE is a modest but effective dark fantasy adventure that understands its strengths. Its engaging premise, focused storytelling, and atmospheric world help compensate for its simplistic gameplay systems and relatively small scope. It may not stand alongside the genre's biggest names, but it succeeds in delivering a compelling journey centered on a protagonist fighting to reclaim her humanity. For players seeking a short and distinctive indie RPG with a darker edge, DARK OF CHROE is worth exploring. Rating: 6/10
Was so into the gameplay for a minute there I forgot what type of game this was but then the scenes delivered too. I really enjoyed it but it is short so probably best to wait for it to be on a bit of sale.
一點點亂碼+錯字,遊戲超短,感覺像半成品,玩得快一點一小時收工,CG偏少(還有差分重複利用)+靜態,配音還不錯
CG有一定品質 戰鬥系統普通,雖然有設計輪迴但完全不值得農 說想黑魂的大概是沒玩過黑魂 整體評分:6
[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 有趣的世界观,崇拜男神,女主的目的简直太有奉献精神了。 人物描绘得很有特色,不是成熟大姐姐,也不是亮丽美少女,这样画风还意外的瑟,加上大量援助画面,简直社保。 战斗方面上手比较难,会以为这游戏是魂,掌握方法后就很简单了,一下子转为刷刷,升升,挑战下一关的循环中,游戏的节奏就会加快,乐趣也变得多起来。 这里讲一下战斗,只要是同一直线上就能造成伤害,防御什么的没必要,打到体力不多了就跑,所有近战武器都是远距离的,弓的射程就更远了,但是需要箭,箭需要负重,老实说慢慢射虽然安全,但是BOSS可是会狂暴的,猛的加速冲过来手忙脚乱得来不及切换武器可就悲剧了。 消耗品不能带回营地,回来时记得用完,主要还是钱记得变现。 升级方面只加技术就行了,负重不够的加点体力。 特殊的阻挡需要特定的能力或同伴,这个都不难理解,好了祝各位绅士玩得愉快。
Pros its price isn't too high Cons The controls are way too clunky
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