
Death awaits you in Dark Deception, a story-driven first-person horror maze game. There's nowhere to hide & nowhere to catch your breath. Run or die - it's your choice. Trapped in a realm of nightmarish mazes with a mysterious woman, your only hope of survival is to find a way to escape.
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Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Italian, Japanese, Korean*languages with full audio support
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Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the most BROKEN game I've ever played. It erased EVERYTHING so I had to re-S Rank all of the levels all over again. As if that wasn't bad enough, the game glitches, bugs, and breaks which has cheated me out of an S-Rank so many times. And it gives you no guidance; just expects you to just somehow KNOW what to do and where to go. I may not come back for chapter 5 (if it EVER even releases, that is). Thinking about how I have to S-Rank Bearly Buried again makes me so sad. This game is more frustrating than it's worth. 0/10. Would NOT recommend!
I have been following this game since its beta days. The idea is great, a 3D horror Pac Man game. its easy to pick up and incredibly fun. but, as time has gone on, I feel like the game has dwindled a lot in quality, character design, and story. It feels like the developers have been trying so hard to steer the game into becoming a franchise, leaning heavily into "mascot horror" tropes. You can see this clearly with how much Chapter 4's promotions relied on the JoyJoy Gang and maybe mamma bear. This shift in direction/target audience broke or fractured what they had built, with the theme and story. The story has a very dark theme, it looked like it was going to be a good actual horror story about a man repaying for his sins in a purgatory world. But after steering so aggressively into the mascot horror direction, the game has an uncanny mix of both without fluffing or satisfying either that well. You have incredibly dark, mature themes in a game trying to brand itself among other mascot horror games. On top of the thematic and story issues, the game has been very buggy especially chapter 4 and after. Chapter 4 came out with so many bugs, soft lock after soft lock. The developers were trying so hard to impress by making every new chapter bigger than the last, but Chapter 4 just ended up feeling bloated, too big for its own good. (Though, to be fair, I am sure the bugs should be ironed out by now.) the devs also have the tendency to spread themselves too thin or lose focus? For example, during the development of Chapter 4, they went back and added boss fights to the earlier chapters, which doesn't make sense story wise bcs why would Malak, the villain, bring out the big guns before he realizes you're a threat. They released an entire second game while developing chapter 4, DD monsters and mortals which should've been released after dark deception ended because that would give the fans something replayable after the story came ended., but that's its own can of worms that i won't get into. I love this game, and I wish things had gone differently. But in the state it's currently in, I cannot recommend it. The direction it has been turned towards genuinely saddens me, it feels like a mockery of what the game once stood for or had the potential to be.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is a buggy ♥♥♥♥♥♥♥ mess and the developers just dont care about the game anymore its sad really the game has potential but the game doesnt matter to the devs anymore
♥♥♥♥,第五章你托几年了,第五章先不说你他妈第四章出来bug都不修是啥意思你是让我玩bug还是玩游戏还是给你全家玩死我操你妈见死了几年没动静6月更新个广告
I really love this game, but it appears that many of us have been scammed out of our money since they don't really want to release the final chapter
This game is really fun and scary at the same time but also kinda anoyying to play cause of the boss fights and collecting the shard's in this game
This game has reached a point where countless players are abandoning it entirely, and all of this stems from the arrogance of its creator, Vincent Livings. I’ve only been playing for three years, yet I’ve seen just how awful Vince truly is. For starters, the game suffers from terrible release delays. Five years have passed, and Chapter 5 still hasn’t launched. A subtitle patch for Chapter 4 was promised long ago, but it has yet to be released, leaving many players reliant on fan-made community patches just to play the game normally. Its spin-off titles have also been massive failures. Hardly anyone still plays Dark Deception: Monsters & Mortals, which came out back in 2020. The only brief spikes in player activity come from crossover DLCs featuring famous intellectual properties; otherwise, the player base is practically nonexistent. Super Dark Deception, released in 2024, is riddled with game-breaking bugs. Its gameplay mechanics are utterly terrible, and the hitboxes for every character are ridiculously unbalanced. On top of all that, Vince stands accused of stealing fan ideas from the community for this spin-off. Worse still, he blocks fans who try to provide feedback. I cannot fathom how shameless someone has to be to act this way. At the end of the day, a game with boundless original potential has been ruined by an arrogant, utterly shameless developer. 这款游戏发展到如今这种玩家选择弃坑退坑的地步都是游戏作者Vincent Livings傲慢的结果,我玩这个游戏虽然才3年但我已经知道Vince有多么恶心,首先就是游戏跳票非常严重,5年了,第五章依旧没出,第四章的字幕补丁说好更新的结果到现在都没有更新,导致部分玩家依然只能靠社区补丁继续游戏。还有就是游戏衍生品的失败,2020年推出的黑暗欺骗:怪物与凡人到现在还有几个人玩,除了那些与知名IP联动的DLC还能提起热度外,就根本没几个人玩。2024年推出的超级黑暗欺骗游戏BUG到处都是,游戏机制非常狗屎,角色判定箱非常不合理,再加上超级黑暗欺骗这游戏本身就有Vince偷取社区创意的嫌疑。在还有就是拉黑粉丝不让反馈,我寻思Vince是有多么无耻至极才会这样做。说到底,原本一个潜力无限的游戏被一个傲慢至极,不知羞耻的游戏作者毁了。
很久之前就从网上刷到过游戏视频,这种将吃豆豆和恐怖追逐结合起来的游戏真的很吸引我的眼球,不过当时看着也就图一乐连游戏名字也没记住,当时玩steam我都不花钱买游戏,只玩免费的,有一次在逛免费专区的我突然发现了这款游戏,使我欣喜若狂,毕竟我都快忘了这游戏了,关键还是免费,是我觉得我和这游戏实在有缘就下载了。第一关玩了好几次才过,地图紧凑会频繁出发追逐真的很刺激!!!过了第一关才知道后续要花钱,但我还是买了,这是我第一次在steam上花“这么多钱”,花了大概30?记不清了,反正当时只会一关一关的买,不会直接买整体的DLC,到了第二关感觉就质变了,地图大了好几倍,boss和控制的角色都有技能,也十分有趣,后来成功给我室友带入坑了,我玩的时候他们就在我后面看着,有时候我对面的学长也会来看,这是最好玩的,突脸不会只吓到我一个人,他们也在我后面哇哇叫,氛围感十足,我下铺甚至云通关了,每天晚上就看游戏视频,打完第二关到了第三关(好像是雕像那关),我就打不过了,而且我觉得这关真的恐怖!有点像神秘博士里面的哭泣天使,我室友看到我卡关之后说啥也要来试试,他就从第一关开始玩,没想到他竟是天灵根!简直是神乎奇技啊!前两关没死几次就通关了,第三关尝试多次后也通关了!可后面还需要付费我们没得玩了,于是我又买了两关(鸭子和小丑),室友不看攻略都打通了,也就是小丑的boss战查了攻略,你要问我为啥不玩,其实有两点,第一,我胆子小,前三关已经给我吓到了,不敢玩了。第二,从雕像到小丑我都是看着室友玩导致我很久没上手菜上加菜,看着当初被我带入门的室友,如今已经不可同日而语了,我们俩在技术上仿佛隔着天堑鸿沟,我插不上手(T_T),小丑之后好像是动物帮,也让室友打通了,我真佩服他,明知道害怕还能一遍遍的玩下去,之后我打算再买两关可一想马上放假了,买了室友也玩不上就想着开学买也不迟,但开学大三上我们忙着考教资没时间,大三下我俩很幸运,分到了同一所学校支教但也很忙,我一周8节课,他一周15节哈哈,大四上我忙着考研,他忙着考公,大四下我们又忙着找工作,一拖再拖,这游戏再也没有打开过......本想着闲来无事写写测评打发时间,不知不觉写了好多,想起了好多...好怀念当时无忧无虑的大学时光啊┭┮﹏┭┮
我从19年小学三年级知道这款游戏看解说博主玩 再到我终于得到电脑玩到这款游戏它还是没完结 而且bug满天飞 我真的不知道官方你是怎么一手好牌打得稀烂 第四章21年出的 那个时候我五年级 四年半过去了 现在26年7月 我准高一 它还是没更新第五章 而且还在弄超级黑暗欺骗这些有的没的 关键是连这些都bug百出 官方你这样完全就是辜负粉丝的热爱和期待 官方你对不起这款游戏 更对不起我们这些粉丝 这个游戏平淡收尾就是它最好的结局。
This game was great! But now, it's been forgotten... Glowstick will never release Chapter 5. Don't waste your money to play this incomplete game. Maybe I'll update this review IF chapter 5 comes out in my lifetime, but I highly doubt that'll happen.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.