
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About




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Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awesome game
보통 다른 게임들은 업데이트 하면 인위적인 맛이 나는데 다크앤다커는 이미 초기 시나리오대로 가는 느낌이 있어 단 바다 맵은 자신들 기술력 있다고 만든 느낌이랄까. 그것만 인위적이고 곧 나중에 창작해 놓은거고 그 전까지는 이미 준비된 시나리오 인거 같아
:)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩爱玩
In that same vein as Tarkov. Game is slop,
Started playing this game a week ago. Have not been able to put it down. It’s just that much fun. There are two reasons. PVE mode and party / lobby finder. First up the PVE mode. This game is built for PVPVE. That means PVP is at the core of this game. By introducing the pure PVE mode you have made the game welcoming and attractive to new players and casual gamers. And people who want to have a chill session in that particular moment. The last group could be any of us, even the most PVP hungry people who just want to take a break or test something new. Second the party / lobby finder (for PVE). Oh man, it is so easy to find other new or otherwise helpful people to play with. I’ve only bumped into cool people via the built-in finder. Have added 10 people to my friends list. Just yesterday was invited back for a session. Later in the day I invited someone. Having people to play with makes the game so much more fun. Yes, I still love to start the session in solo mode, or if I want to test something. But I quickly hop over to the lobby list to spot one that is “newbies” or “new player friendly”. We die and learn the ropes together. Everyone’s chill. Feels like gaming back in the day, when you had your crew to play with. I and some others do not have the time to do or interest to do that anymore. Would require too much organizing. In DaD, you just jump in and you are guaranteed to have a great time. At least as a new player in PVE. These were the good news I wanted to share. I think DaD is in a place where the core game is super fun, at least in PVE. And it makes it quite welcoming and addictive. I will hop over to PVP soon, too. I’m sure I will be punching my monitor in no time. However, what matters is that the game has a way to welcome people, and that is PVE.
IT IS A VERY FUN AND REALISTIC GAME
Very good
Fun game
juagazo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.3M | 17.7K | 53% | $24.99 | |
| $38.5K | 95 | 48% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |