
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
JOGO PERFEITO
SUPER SWEET. This is coming from someone who normally doesn’t like extraction games, but my love for D&D has made this game hit different. It’s been super fun, especially when playing with buddies. My one complaint is that the time between games can feel a little slow. Sorting through inventory and getting everything ready takes a while when you just want to jump straight into the next round. But overall, it’s a super fun experience, and I would definitely recommend it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ㄹㅇ 한 번 빠지면 절대 못 나옴
This game is a sweat fest. Toxic as all hell and it does not value your time. I love this game, but what is the point of grinding? Get a valuable item and lose it to a sweat. A high roller PVE would fix my main issue with the game. Give me something rewarding to do with my hard earned gold or items, BESIDES throw them against other players.
Good Game.
There’s no beginner level. The movements are stiff and clunky. Most of the time, you’ll run into a wizard or some other spellcaster and get killed by an area-of-effect attack. There’s no balance in this game, the meta is broken, and there’s no flexibility to play the way you want. At first, you have to play according to the meta. You’ll feel slow; some paid races that are faster will always outpace you, and you won’t even be able to catch up to them. The PVE mode is great. Visually, it’s perfect as a dungeon crawler; the monsters move a bit clunkily, but they’re very well-designed, which perfectly captures the dungeon atmosphere. Make this game less clunky, make it fair for every class, make sure it isn’t a “pay-to-win” game, and make it less difficult, otherwise, you’ll be stuck with an average of 9,000 players.
game is unbalanced as ♥♥♥♥. Janky movement and actions, melee is worthless. The only important stat is your movement speed which dictates the outcome of the fight since melee classes wont be able to walk up to you and ranged classes will have harder time hitting you.
Sad, cause this game has potential, but the studio uses GenAI. As a result, I don't trust that anything I'm engaging with (art, sound, etc.) isn't just made or remade by AI. Easy fix: Stop using AI, and get rid of everything it made. Have the things you need for your ART be made by a HUMAN. AI is a stain on gaming that needs removed.
狗屎 负面优化
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.3M | 17.7K | 53% | $24.99 | |
| $38.5K | 95 | 48% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |