
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Most likely between $8.3M and $23.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 83% | approximately $13.9M |
| PlayStation | $39.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.21 on Steam · Ukraine (−92%). Compare 15 prices in 14 markets →
Reviews
Themes across 1166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
神ゲー、それだけ
we finally get a female protagonist just for her to be killed off chapter 1 and replaced with the same boring male protagonists we've had the past 3 games
(I've played this game on the PS4 hence the lower playtime here) Danganronpa V3 is an alright game, but its pacing and writing hold it back from being one of the stronger entries in the series. The opening hours take around five to six hours before the first murder even takes place. So despite V3 not being directly connected to the first or second game, I probably wouldn't recommend it as the best game to start with. Pacing & Humor The trials also take quite some time, and some parts feel like filler. The Monokubs are the clearest example. Almost every scene involving them could be removed without anything of substance changing in the story. The "humor" is also a problem for me. Of course, humor is subjective, but I really wasn't a fan of the gross-out humor or some of the incest and rape "jokes" involving the characters. A lot of these jokes are also made at the expense of other characters. The Love Suite events are another example. I'm already not interested in these kinds of events because I don't play Danganronpa to "date" the characters, but some of the scenarios go beyond simply being something I didn't find funny. I found their inclusion unnecessary, especially when the game treats some of these situations as humor or fanservice but to me were pretty uncomfortable especially when these characters are supposed to be teenagers. Characters I find the characters in this game to be the weakest in the series. The writing makes some of them feel almost one-dimensional, with the same surface trait being repeated throughout their dialogue. This made me less invested in some characters, especially when they died early and did little to stray away from their stereotype. Danganronpa has always played with stereotypes and exaggerated character archetypes, but some of the choices in V3 can come across as outdated and predictable, which was less of an issue for me in the first two games. Story & Trials Whilst I don't want to spoil anything, V3 doesn't have a particularly strong story on its own. If you come into it expecting a great story, this probably isn't the game for you. Does that ruin the game? In my opinion, no. Danganronpa's strong suit has always been the wacky trials and the smaller stories involving the characters throughout the game. Despite some shaky writing, there are still some standout cases that are genuinely great. The trials do have problems with their logic, though. There is a trial where the game wants you to believe the culprit was incredibly smart, yet their approach ultimately made things harder for themselves than necessary. The game even points out how clever the plan was, but I found that difficult to agree with when a much simpler approach would have made it impossible for them to get caught. Another trial relies on logic that feels unrealistic, making the mystery difficult to take seriously. Voice Acting The voice acting is amazing overall, although I don't think Kokichi's voice actor fits his character particularly well. His performance is good, but the voice itself didn't match how I imagined the character sounding and occasionally took me out of the experience. The Ending The ending is probably the most divisive part of V3. Without getting into major spoilers, I understand what the game was trying to do, and I found it entertaining narratively. The problem is that it felt like the game thought it was being much smarter than it actually was. There is a lot of build-up towards what the ending is trying to say, but for me, the payoff fell flat. It ultimately felt like there was very little payoff for everything the game had spent so much time building towards. I can understand why the ending has been so divisive. (Not that I felt like what was build towards was anything spectacular) With the upcoming release of Danganronpa 2x2, some of what V3 tries to do also feels even more irrelevant to me. Not because 2x2 somehow invalidates V3, but because the direction of the series makes V3's attempt irrelevant and ironic. Overall, Danganronpa V3 is an alright game with some genuinely great moments buried under inconsistent pacing and writing. The game can be extremely entertaining when its mysteries, trials, and characters come together, but the filler, repetitive character writing, questionable humor, and occasional problems with the logic prevent it from anything i'd replay again or want the next release to be like. I wouldn't recommend it now that i'm older, but it's playable and has parts that are enjoyable nonetheless. I don't think V3 is a bad game. There is still a lot to enjoy here, and some of its best trials are among the reasons I kept playing. However, I think the game works better when you approach it for the individual cases, character interactions, and chaotic Danganronpa experience rather than expecting a consistently strong story from beginning to end.
that ending was extremely dissapointing, NOT worth it
好似前面打的很激烈后面你突然给我喂了一坨大的,玩了这么多也看了动画化结尾你给我整这个?好好的写结尾突然窜出来一个无厘头的虚拟这一说法,小高你他妈是人吗?你没觉得你把结尾这么写你老冯要飞几次都不够吗?好端端看着众人杀出重围那种精神你跟我说我是因为享受才创作出一堆续作枪弹辩驳,你把观众想成m了还是你就是摆烂了把结尾写这么个b样,如果你这么写观众视角那你纯是傻逼到家了
案件质量参差不齐,第一案的叙诡令人印象深刻,完美规避了契诃夫之枪的创作困境。第五案只能说是对第二部第五案的拙劣模仿,好在人物塑造过关。 第六幕的meta叙事又臭又长。鉴定为对庵野秀明的拙劣模仿。小高完全可以写一个类似饥饿游戏的架空世界观,并且不丢弃虚构影响现实的母题,但是它偏不,偏得套上前作角色的皮开始批斗支持自己的玩家。用meta叙事给故事增加代入感的我见得多了,用meta叙事扫所有玩家的兴我还是第一次见。你就跟那个在圣诞节排队大声嚷嚷“圣诞老人都是假的”的12岁嘉豪一样,我去,不早说! 不过嘛,说到头弹丸的核心还是推理和狼人杀式的学裁,剩下的世界观本身从第一部小高也没认真编,随便写个理由糊弄过去得了,后面衍生出来的一大堆世界观上的充其量是狗尾续貂,毕竟是二刺螈大伙理解万岁捏着鼻子也就认了。但是你还审判上玩家了?这能忍? 综上所述,这是一个深思熟虑的差评。我非常享受弹丸式的推理,但是这一次对世界观真相的揭露属实是盖过了本作所有闪光点。推理8/10,世界观架构-10/10。干脆还是去掉头尾,享受虚构的案件和人物吧。
danganronpa:yeri gelince asiri cringe,yeri gelince asiri komik,♥♥♥ garip bir kitlesi olan bir oyun ama ben 2019-2021 civarindan bu yana oyunun 1. sezonunun animesiylen baslayip daha sonra oyunlarini seri olarak turkce gameplay izleyip bitirdigim bir seri gercekten muazzam hani bu gecen indirimdeydi 2 dolar mi ne size 20-30 saatlik bir oynanis sunar en az adam akilli oynarsaniz (tam ne kadar surer bilmem ana videosunu ceken adam bolum basi 30 dk 1 saat vs cekti yavas yavas okuyarak zaten zevkide oyle cikar) muazzam bir vs novel ayrica animelere ilk basladigim serilerden biri guzel ve eglenceli bir yapisi var bana eski tarz animeleri hatirlatiyor hosuma gidiyor anime seviyorsaniz alin ama indirimsiz degmez ben oyunlari suan oynamiyom 2. oyunu zaten baska yerden oynadim 10 saat bunuda ileriye ayirdim bos zamanim olursa oynicam cunku ♥♥♥ uzun surmekte......
石啊,前四个案件都一坨,各有各的烂,完全不关心弹丸世界观,就是来看案件的,结果呃呃呃
无聊,小高依旧我行我素,自以为是很厉害的制作人,还说没人懂他,他要是真天才,独立后的作品应该蒸蒸日上啊,结果是越来越差,还时不时在新作暗示弹丸论破,封闭环境,高智商头脑,自相残杀。再者当初明明是他自己想走的,结果现在还要蹭弹丸,说想回来做弹丸论破。他是吃了狗屎吗?说这么喷粪?当初可是他否定了这个系列,现在还想回来?真是一个司马的野狗
feels like i am dragging my ass on glass shards,hot coal and acid