
Cynabre is a tactical shooter game played in teams, pitting two factions with divergent technologies against each other. Defeat your enemies using different strategic classes in a universe mixing SteamPunk and science fiction. Cooperate and trap your opponents to capture the Cynabre.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: French**languages with full audio support
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Vraiment dommage que le jeu ne soit pas finit, pourquoi le sortir officiellement alors qu'il n'est quasi pas dans un état jouable ? En bref : - Le leaderboard ne fonctionne pas (aucun nom affiché) - Rejoindre un server est très compliqué et aléatoire - Possibilité de sortir de la map avec la capacité de teleportation - Le shader post process s'applique sur TOUT les elements du jeu donc impossible de lire les textes qui sont sensé indiqué le cynabre/power up de loin ou les pseudo - Je suis à 40fps max avec une GTX1660super donc une GTX1050 (spec minimal indiquée) ne risque pas de le faire tourné - Des nom placeholders encore présent lors de la création de server - L'ui des capacité sont buggé et ne se recharge pas (reste à "0") Outre bien d'autres choses Beaucoup de potentiel gâché qui ne l'aurais pas été si ce genre de choses auraient été fix, un peu de travail sur le feeling, multi.. Je changerais mon évaluation si le jeu est finit un jour
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Concurrent players on Steam, sampled daily since tracking started.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This is a poorly made PvP arena shooter with team deathmatch focus, set in a steampunk-science fiction universe. The game uses strategic classes, like Commander, Controller, and Tracker, each with unique abilities, although this is irrelevant because it's a dead game with no players. So, "Cynabre" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. There's no English translation for the game, but that's okay. The language of bad games is universal. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at only 8 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. There's no financial cost up-front, but you'd still be spending your time and a little hard drive space on a product that's far from the best. There's thousands of better alternatives on Steam.
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No players on the game, why? Oh yeah, the game is rubbish, soulless, and unfinished!
Игра 'Cynabre' – это захватывающий сплав киберпанка и rogue-lite, предлагающий динамичные перестрелки и глубокую систему прогрессии. Неоновый мир, полный опасностей и возможностей, завораживает с первых минут. Каждый забег уникален благодаря процедурно генерируемым уровням и разнообразному оружию и улучшениям, что обеспечивает высокую реиграбельность. Боевая система, хоть и требовательна к навыкам игрока, приносит настоящее удовлетворение, когда удаётся спланировать идеальный рывок и уничтожить врагов стильным выстрелом. Разнообразные кибернетические импланты позволяют создать уникальный стиль игры, адаптируясь к любым условиям. Несмотря на кажущуюся сложность, игра щедро вознаграждает за усердие. Постоянное открытие новых возможностей и улучшений позволяет ощущать прогресс даже после неудачных попыток. 'Cynabre' – отличный выбор для тех, кто ищет адреналиновый и вызывающий опыт в жанре rogue-lite.
Jeu incroyable étant donné que je ne peux même pas trouver de partie pour le tester
а что тут с графикой это ИИ полностью выглядит ужасно и что с оптимизацией, какой бы интересной бы она не была играть не возможно
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