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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall I enjoyed the game,found it challenging at times. there were a few instances however where I was totally clueless and would never have gotten through without a little help.
Bon myst like, original et pas cher . A ne pas manquer si vous aimez les jeux en solitaire.
Great Mental Floss
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cutish is a puzzle adventure where the goal is to escape Cutish Island, a place where your character is stranded after a plane crash. The island did serve a secretive purpose and I learned what that was while exploring and solving the puzzles needed to open up various locations and gather items needed for the escape. The puzzles were varied and interesting to me. Progress was a little bit linear, but not absolutely so. Some clues are stored in inventory (along with needed items to progress the game) but some are not and you have to note those clues (I kept a journal using notepad). It is necessary to poke into everything and look around everything as small scrapes of paper clues or other little signs can be anywhere, under anything. As with Myst, the island itself is not populated other than with some benign wildlife. Movement is by directional keys, not point and click and was generally smooth. There were a few bugs, such as a sliding decoder that did not always want to slide. I also wandered off an elevator onto a lava pit and got stuck. That eventually led to a blue screen with the game frozen. As the game autosaves and there is only one save file (no idea where that is on my computer, but I did try to find it), my game was over. The author of the game does respond to help requests, which is great, but I just chose to restart the game. So, in summary, for a VERY reasonable price, I got a nice puzzle, escape game which I found very enjoyable. Congratulations to the author of the game (who is a development team of one) for putting together a nice Myst-like experience and who stands available to help when help is needed!
This game crashed almost at the very end of the game. I contacted tech support of the developers of the game and no response. I contacted Steam for a refund, they would not comply. Very dissapointed
This is a typical ping pong game, you make hundred time the same route sins you find the solution to progress, this is really boring I do not like this game even if the graphics are nice, more over making a link with Myst is not really appropriate, no comment about Blender and Unity books. It would be also nice to be able to turn of the music, there is no option for this☹
I love myst-style games and Cutish is one of those games that scratches my itch for myst-style games. The game is quite large for a game made by one developer, both in map/world size and time to complete. It took me almost 15 hours to complete the game. The island does not appear large at first but there are many doorways that lead to inner building and underground caverns and corridors, altogether it is a large map size. You will find plenty of puzzles in the game to enjoy. There are some nice references to myst in this game. Obviously the author was inspired by games from Cyan and this game shows that.
interesting puzzles and scenery is very nice
There is no solution to the puzzle on top of the camera building. No Code. This really sucks
This game is nicely imagined and I got some enjoyment from it. But there were some glitches in the game. At one point the game seemed to partly crash, but there was enough still working that I was able to recover by quitting without saving and then restarting. I got stuck about three quarters of the way through, and finally gave up and looked online for hints. After doing so, I came to the conclusion that there might be another glitch that kept me from making further progress. So in the end I gave up on trying to finish the game. Inventory items are used automatically if you click on the correct thing, but there is no indication in advance that an inventory item might be useful. As a result, I found myself doing a lot of clicking everywhere, in case something needed an inventory item. I found this situation a bit unappealing. I solved a couple of the puzzles by accident. The story does not really explain why the puzzles are there. It is more like there is a story, and someone has put a whole lot of puzzles in with it so that there will be puzzles to solve. This seems like a minor issue to me, but some players might care. I think this game has some potential and could become satisfying if the glitches were removed, with perhaps also some tuning of the user interface.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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