
Cryspace is a fresh visual novel with a nostalgic flavor. Talk to your friends online, meet with them in-person, and allow your friend group to grow in numbers, or fall into despair through your own decision-making and discretion. Experience the first few dates with Sam for FREE.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Welcome to Cryspace. Fresh out of college, you decide to make an account on the new social media platform. Upon joining, your lifelong friend, Paul Meyer, adds you, and invites you to a house party. Could this be your chance to live the "college lifestyle" you always dreamed of?
If only it were that simple. You may have had enough drinks to feel confident at that party, enough to the point where you could even ask out Sam, someone you've had a crush on for quite a while, but Paul's nowhere to be found.
Making your way upstairs in your search, you're met with a frightening scene. Paul is being pressed by a man, Jordan Myra, who happens to be the ex-boyfriend of Paul's current girlfriend, Crystal Mendez. He's threatening violence against Paul, seemingly out of pure jealousy. Will you call the cops on him? Take on the fight for yourself? Maybe you decide to leave the party and not get involved at all?
The choice is yours. In this game of tense and fragile relationships, the fate of your friend group and new relationship rests purely in your hands. Will you be able to secure a future for yourself and your significant other? What's really going on behind the scenes in Paul's relationship with Crystal? With countless branching paths, over seventy different endings, and a narrative where rising conflicts are always around the corner, your critical thinking and ability to empathize will be tested thoroughly. One misstep may be all it takes for everything to come crashing down.
Make Cryspace your own with many settings available to make the site look just the way you like it. Introduce your character to the world of Cryspace with a custom profile picture, name, and alter the appearance/behavior of the website to your liking. You may also play as either a male or a female, giving you an immersive experience from start-to-finish as you pursue the truth.
Genres
Stats
Languages: English**languages with full audio support
Reviews
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h2]Cryspace Review[/h2] [h1]”Introduction” Cuz IDK What To Put Here ;p[/h1] Cryspace is a visual novel with a throwback vibe, blending social media-style interactions with the drama of post-college life and fragile relationships. It starts you off innocently enough—just a recent grad joining a new social platform, reconnecting with friends, and testing the dating waters with your longtime crush, Sam. But this game’s all about decisions, and it doesn’t take long for things to spiral. With a volatile ex, countless potential paths, and over 70 possible endings, Cryspace promises plenty of emotional twists. The real question: Does it deliver a satisfying story, or does it lose the plot somewhere along the way? [h1]About This Game [/h1] [h2]Storyline [/h2] Cryspace has the kind of setup that makes you feel like you’ve stumbled into a slice-of-life story, only for it to quickly pull you into some intense social drama. You reconnect with Paul, your old friend, who seems to be dating Crystal, a girl with a potentially messy past. One house party later, you’re dragged into the fallout of her former relationship with a guy named Jordan, who’s got some serious unresolved issues. Here’s where the game gets interesting—and complicated. Every choice can send your friendships and budding romance with Sam in wildly different directions. But fair warning: while the story starts off strong, it seems like it stumbles near the end, with some players noting a shift to forced or even silly plot points. It’s like Cryspace’s narrative had all this juicy buildup, only to rush or fumble in the final quarter. [h2]Gameplay Mechanics [/h2] Cryspace is all about choice, and it’s a pretty fun experience customising your profile, tweaking your “Cryspace” settings, and even choosing your character’s gender for a tailored experience. This kind of customization pulls you in deeper, making you feel like part of this messy friend group. But while the dialogue options and branching paths keep things fresh, there are a few annoyances that break immersion. The texting feature could use a little love, and I have seen some players mentioning in their reviews about the need for a “fast skip” button—because when you’ve got 70+ endings to explore, slogging through repeated scenes can get old fast. Still, Cryspace does reward exploration and critical thinking. Every decision counts, so expect to feel the pressure. [h2]Visuals & Audio[/h2] Cryspace shines in the atmosphere department. The UI feels like a blend of early-2000s nostalgia and modern slickness, giving you that social media throwback vibe with a twist. Well, I am sure most (If not, all) of the images used are AI Generated. I kinda dislike games that use AI Art as it lacks the human touch and makes it pretty obvious. The music? Surprisingly soothing. It’s the kind of background soundtrack that’s mellow but engaging, pulling you into the emotional core of each scene without being overpowering. And for a game that hinges on dialogue, the text flow is nice and smooth, with an option to speed things up if you’re not in the mood to read every single word. [h1]Pros[/h1] [list][*] Engaging, customizable social media-style interface that feels nostalgic and unique [*] Strong character building, making the cast feel like actual friends (and frenemies) [*] Thought-provoking choices with meaningful consequences—perfect for multiple playthroughs [*] Chill, immersive soundtrack that helps set the tone[/list] [h1]Cons[/h1] [list][*] Storyline struggles toward the end, losing some of its initial intrigue [*] Lack of “fast skip” for repeat scenes is a bit of a drag [*] Texting mechanics could use improvement for a smoother experience[/list] [h1]Conclusion[/h1] Cryspace has the bones of something special: it’s got a relatable post-college setup, juicy drama, and a whole lot of player agency. The nostalgic interface and vibe feel fresh, while the branching narrative offers some serious replay value. But there’s a bit of heartbreak here, and not just because of the romance plot. The story starts strong but loses steam, leaving the endings feeling more underwhelming than they should. The game’s in Early Access, though, so fingers crossed they smooth out those storytelling hiccups and fine-tune the mechanics. Cryspace is worth a try for the vibe and character drama alone—but you might want to temper your expectations for now. Rating: 6/10 Tired of VNs tbh, at least this wasn’t a NSFW one.
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i love the game the idea but i am really sad toward where the story landed me the writing shifted to more forced and silly in the start of [spoiler] Paul's comma[/spoiler] , i really hope there is a path toward more interesting plot from there. otherwise please fix the texting and make a fast skip button still love the plot
"Cryspace" isn't free, this is one of those scummy con jobs where the developer advertises the game for free then smacks you in the face when you have to "unlock" the rest of it through DLC. That's the kind of thing you expect to see on mobile app stores, not on Steam. Unfortunately, this also isn't a game, it's just an interactive E-book. Make your Choose-Your-Own-Adventure decisions through a bad mockup of a social media webpage. Nobody ever read a choose your own adventure book and said "Wow, what a great game I just played!". Because books aren't games. And neither is this paygated "dating sim". Putting aside the scummy pricing practices (which alone are sufficient to tell gamers to reject this), and the fact it's not a game, it's also really low quality with poor, low res visuals and an ugly 2000's text interface. There's nothing about this which is appealing to gamers. Oh, also, it's not even complete, the developer didn't bother finishing it before trying to sell it through DLC. Holy crap. He's still writing bits of the E-book and working on other features, but it's unlikely it'll ever be completed, and the peak reader count of only 3 at launch (a number that will never be repeated) is the last nail in the coffin. The developer already knows this is a failure. Less than 25% of Early Access titles ever get completed. This has some really mediocre looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarly visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This isn't really free as you're expected to pay up more money to unlock content/DLC so you can keep reading. This is some nasty, predatory pricing and PC gamers don't like it. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the CYOA peaked at only 3 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games (and e-books) don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] This is a little disturbing as the developer indicates they started stalking me and feverishly reading through my reviews... either just obsession with me on their part, or desperation to try find something in one of my other reviews that would somehow change the objectively terrible quality of this failed "game". Whatever their motivation, creeping on reviewers like this is [b]not okay[/b]. The hitpiece article the developer has linked has been repeatedly debunked; I've given positive reviews to games made with Godot's 3D engine, and some exceptional 2D games. The developer wasn't thorough when he embarked on his creepy, fanatical mission to stalk and follow me, and deliver text which is absolutely libeleous. Rest assured, I will not take legal action against the developer at this time despite the clear and apparent libel. The "developer" argues that I review a lot of games, therefore this game review isn't valid or truthful. Huh. If I changed all my other reviews to positive, would the graphics and gameplay of this crap game suddenly improve? No. The developer seeks any possible angle to throw shade at me personally to discredit my review. You can see what they are trying to do. If this was the only review I have ever written, would that change any of the properties of this game or alter the facts contained in my review? Of course not. [b]My reviews for other games have no bearing on the dismal quality of this failed product[/b]. The developer seems to think reviewers are not entitled to objectively assess the quality of a game (or if something even is a game). This is perverse and simply wrong. Despite the disturbing, creepy, antisocial behaviour, the libel and other threatening behaviour from the developer here, I'm just reflecting the views of the majority of gamers. Despite being "free" (but not really), this e-book only ever had 3 concurrent readers. Facts don't lie. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this game to anyone. I will not be threatened or intimidated by stalkers and creeps.
I really enjoyed the direction the story was going so far. I like these types of games and though I can't say I was hugely immersed, I can say it was enjoyable. I do dislike the fact that the story just gets cut off behind a paywall. It instantly closed off some of my interest in the game since I don't really want to drop money for more content of the story I was already going through for free. Its arguably justifiable though, since I read that there's more than 70 different endings and that does raise my attention a lot. Regardless, I can understand that making games isn't cheap. Overall I liked what I saw, it's truthfully a nice game to try if you're into this genre.
Nostaljik bir tada sahip taze bir görsel romandır. Arkadaşlarınızla çevrimiçi konuşun, onlarla şahsen görüşün ve arkadaş grubunuzun sayıca artmasına izin verin veya kendi karar alma ve takdir yetkiniz aracılığıyla umutsuzluğa kapılın. Sam ile ilk birkaç buluşmayı deneyimleyin.
Um jogo bem ok, eu sinceramente infelizmente não fiquei tão interessado pela historia, principalmente pelo o fato de não ter em PT-Br. Mas o que eu vi da historia acabou sendo bem ok, não me interessou tanto e acabou demorando muito para acontecer as coisas.
Неплохая визуальная новелла. Очень напомнила мне что-то, в стиле "Emily is away". Полностью еще не прошел, но история выглядит достаточно разветвленной и грамотно изложенной через переписки в социальной сети (мессенджере).
The only reason i bought this was for the custom story feature which was suddenly fully removed and with no plans to be added back. So. Until futher notice i won't support your games. Sorry Jimmy, but i was actually excited about the custom story aspect and i had so many ideas for various custom stories.. But good luck on the game developer journey though.
I wanted to like this game. I really did. I have to give this a thumbs-down, unfortunately. What I did like was the interface as well as the music. It's very relaxing, and I also do like how you have an option to have the typing already occur. I'm super thankful for that. The characters were also very likable and felt like real, genuine people. What I *didn't* like, though, was the last quarter of the story. [spoiler] Your main character in the Sam path comes up with a plan to expose Crystal with burner phones, and I simply didn't want to do this. Your character as well as Crystal become psychotic. While the case for your character could make sense, given what they have gone through, for Crystal it is to give this story a real "villain". Only Sam stays consistent... until he breaks up with you. I know that this is for the purpose for drama, but if you are playing a more introverted, thoughtful, cautious MC like I did, it doesn't work. It broke the immersion for me, to not break away from that kind of path. [/spoiler] I see a lot of potential with this game, but for now, I have to give it thumbs down.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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