
Crying is not Enough is a Third-Person Survival Horror Game.The player has to face enemies, using weapons and other survival mechanisms. He has to solve various puzzles and make progress by slowly unfolding the story.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, German, Spanish - Spain, Greek, Russian*languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
enjoyed this survival horror game, it has its moments, couple small bugs here and there but nothing gamebreaking, and the performance was pretty good with decent graphics except some of the animations and player models were a bit subpar compared to the rest of the graphics. id definitely recommend this game overall if you dont mind some jank mixed in with your horror. Also cubica ruled, make sure you use a controller and not the keyboard when playing, the music rocked and its still stuck in my head.
Тут можно играть в кубицу!
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Trends
Modeled estimate over time.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Acceptable indie survival horror made on a tight budget, it is a kind of cheap resident evil knock-off in which you fight against mutants and that will keep you entertained for a few hours. Is fully playable, mostly bug-free, etc... Now it's like one of those legendary cult games thanks to removing it from Steam, which is funny.
То что пишет народ в отрицательных отзывах относится в основном к старой версии игры. В нынешней remastered все баги пофиксили, у меня по крайней мере никаких вылетов, застревания в текстурах не было. Единственная техническая проблема - низкий fps и статтер, который лечится ограничением на 50 fps через RTSS. А, ну и ещё фоновая музыка часто прерывается на долю секунды. Не смогли сделать бесшовное зацикленное воспроизведение... Сама игра весьма порадовала, отличный инди хоррор по мотивам RE, сделано всё с душой - неплохая графика, отличное музыкальное сопровождение, есть и перестрелки и головоломки, в общем всё на месте. Да, в целом конечно незамысловато, но ведь игру делали всего два человека (кроме актёров озвучки). Конечно, 20 долларов которые просили за всё это на старте продаж - слишком много. Но потом игру отдавали буквально за пару долларов или евро, тут уже грех не взять если вы любитель такого жанра. Хотя конечно игра точно не для массового потребителя. Мне в целом всё очень понравилось.
[h1]Things I Like About Crying Is Not Enough:[/h1] [b]1. Overall dark atmosphere and creepy ambience is great. Some scary tricks may be old but still works.[/b] [b]2. Mini arcade game is fun.[/b] [h1]Things I Dislike About Crying Is Not Enough:[/h1] [b]1. The whole action part is clunky. Shooting feedback feels really weird and unsatisfying.[/b] [b]2. Far less enemy designs for a 4-5 hour playthrough. Especially in later parts of the story circular saw guys are everywhere. Spamming the same strong enemy does not make the game harder, just more annoying.[/b] [b]3. The cutscene is probably the worst part the game. The lips do not sync well with the conversation. Everyone looks as if they have seen something so traumatized that make their eyes open wide all the time. The npc's hair straight up disappear or is inverted into the head. The developer should ditch the 3D cutscene and go full comic style.[/b] [b]4. Dirty syringe should be an alternative to its counterpart, a faster healing method that either heals less or gives a slightly harsher punishment.[/b]
El juego es malísimo y es aburrido, esta mal traducido y los gráficos comparados con el trailer son pésimos, si lo compran regalado es aceptable.
To say that this is not a very good game is a vast, vast understatement. This game features ugly visuals, terrible voice acting, random puzzles devoid of any logic, and complete lack of understanding of what makes games like "Resident Evil" or "Silent Hill" good.
One of the most unintentionally funny endings to a horror game I've ever played, but the voice actors weren't even paid for their work. It's a mercy that it's not available for purchase.
Poderia ser um jogo muito bom, mas falta polimento, muito polimento, no chão, no andar, no atirar, na água que parece simplesmente entrar dentro nos objetivos ou invés de interagir com eles, quase tudo aparenta ter sido feito sem qualquer cuidado, parece um jogo de PS1. Os cenários pouco caprichados, os monstros sem qualquer trabalho no design... Poderia ser um jogo muito bom se tivesse sido mais trabalhado, o desenvolvedor poderia voltar no jogo e refazer tudo, o rosto dos personagens é mais assustador que o level design dos monstros, o personagem principal é assustador kkkkkkkkkkkkk.
Being Greek myself I supported the creator that made it as it is a very small greek group. The game is very good for an indie game and I cannot believe that a team with that few members could achieve something like that. Congratulations to everyone who made it and please support their game. <3
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.