
Cry of Fear is a psychological single-player and co-op horror game set in a deserted town filled with horrific creatures and nightmarish delusions. You play as a young man desperately searching for answers in the cold Scandinavian night, finding his way through the city as he slowly descends into madness.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English*, German, French, Spanish - Spain, Dutch, Norwegian, Swedish*languages with full audio support
Engagement
Reviews
Themes across 2317 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥ ♥♥♥♥♥♥ кривоебливого хуесоса из швеции, а не игра 2/10
Peak game. Made me cry of fear.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6K | 82% | $19.99 | |
| $0 | 1K | 67% | Free | |
| $0 | 76.7K | 90% | Free | |
| $162.9K | 344 | 70% | $19.99 | |
| $66.9K | 281 | 68% | $14.99 | |
| $63.4K | 234 | 41% | $13.99 |
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TREMENDA OBRA MAESTRA ME HAGO UNAS BUENA PROYECTADAS AQUI AHAHA
Cry of Fear has honestly been a torture for me from beginning to end. The horror and survival horror genre is one of my favorites in gaming, and I feel like I'm somewhat of a masochist because, despite it being one of my favorite genres, games like this make me suffer far too much, to unimaginable levels. I get overwhelmed, I get scared, I scream, but despite all of that, I laugh and have a great time through all that suffering. I laugh at myself, and it's genuinely enjoyable. It still amazes me that this game is free and was made using the Half-Life engine. It's basically another Silent Hill, but in first person. It's literally the same idea, but more intense and less enigmatic. Every enemy represents a different side of Simon, a part of his subconscious trying to trap him. This entire journey is a world created inside his mind, an introspection meant to accept the events that happened in reality, forcing him to confront himself through a nightmare, just like in Silent Hill. The story itself isn't very complex, but its execution is outstanding, which adds a lot of points to the game. It keeps you under constant tension. There are barely any puzzles, and the few that exist leave a lot to be desired. The gameplay is terrible, and the enemy AI is completely stupid, but that's understandable for a game like this. This game honestly deserves to cost money, but because it's free, everyone can enjoy this terrifying masterpiece, since, despite being psychological horror, it also has plenty of jump scares and works perfectly well as a traditional horror game. Cry of Fear is an unforgettable experience for me. It took me months to finish it, just like Outlast did, but at least I finally gathered the courage to see it through.
сру на ладошку, по стенке мажу
хорошая игра учит тому что надо колоться шприцами найдеными с улицы , проникать на чужую собственость , резаться , доводить друзей до суицида и не лечиться от шизухи
Primero de todo, me descargué el juego para jugar con una amiga. Al instalarlo, tuvimos problemas para calibrar el tamaño la ventana del juego con la pantalla del pc. Además, al poder conseguir entrar a la pantalla principal, el juego se empezó a colapsar y empezaron a salir líneas rojas intermitentes, como si se estuviera abriendo y cerrando todo el rato la aplicación. Esto provocó un colapso en los altavoces de mi pc, pensaba que se había roto pero al reiniciarlo estaba todo bien. Problema: no he llegado a jugar con mi amiga, por lo que 0/0 y mira que ni he llegado a pasar de la pantalla de inicio. La verdad que el juego tenía buena pinta, pero 100% fe y 0% éxito.
чем то похоже на мою жизнь
spook
I've always felt alone
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.