
Cry of Fear is a psychological single-player and co-op horror game set in a deserted town filled with horrific creatures and nightmarish delusions. You play as a young man desperately searching for answers in the cold Scandinavian night, finding his way through the city as he slowly descends into madness.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German, French, Spanish - Spain, Dutch, Norwegian, Swedish*languages with full audio support
Engagement
Reviews
Themes across 379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
уютненько
incroyable le meilleur jeux dhorreur psychologique
After my first—and probably last—playthrough of the game on Normal difficulty (because of the difficulty), I have to say that even though the game didn’t really grab me at first, once I finished it, I was glad I gave it a chance. + Great story + Interesting inventory system + Various weapons and collectibles - Even on “Normal” difficulty, the game is pretty hard - If you accidentally press CAPS LOCK while playing, for example, the game shrinks to a window and becomes “unplayable.” - There’s a fairly limited amount of ammo in the game My final rating: Even though I’ve never played Half-Life or similar games, I’d give this game an 8/10 ⭐
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 379 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
xepь редкостная мне нравится
вылет сохран нет что за ф*гн@ (извиняюсь ЗА МАты)
i have never played a game this satisfactory and flavourful. the gameplay was new and intuitive, the story was excellent (kinda like my friend mr.), one of the BEST parts in my opinion was the puzzles, they werent too challenging, and the hints given were not obvious, but required some thinking to understand them, which is good in a puzzle for yall ♥♥♥♥♥♥ who dont know that. other than that the game was rather ♥♥♥♥♥♥♥ MINDBLOWING(!!!!!!!!), i have been softlocked NEVER o times, i crashed NEVER times i opened the menu, and simon COULD walk straight ALL the game. other than that the game was rather TERRIFIC(!!!!!!!!), i have had to NOT use cheats to get myself unstuck (WHICH DIDNT HAPPEN) from this WORKINGCODEFEST of a videogame (or rather, an expensive delight for a video james!!!!!).!!!! other than that the game was rather CRACKERJACK(!!!!!!!!), i have had to stop and think of the charitable deeds committed by the dev team to that group of schoolchildren
i have never played a game this unsatisfactory and bland. the gameplay was repetitive and unintuitive, the story was mid (kinda like my friend malcolm), the only good part in my opinion was the puzzles, they werent too challenging, and the hints given were not obvious, but required some thinking to understand them, which is good in a puzzle for yall ♥♥♥♥♥♥ who dont know that. other than that the game was rather ♥♥♥♥(!!!!!!!!), i have been softlocked many o times, i crashed every time i opened the menu, and simon couldnt walk straight half the game. other than that the game was rather ♥♥♥♥(!!!!!!!!), i have had to use cheats to get myself unstuck from this glitchfest of a videogame (or rather, a cheap excuse for a video james!!!!!).!!!! other than that the game was rather ♥♥♥♥(!!!!!!!!), i have had to stop and think of the atrocities committed by the dev team to that group of schoolchildren
перед прохождением рекомендую героин 100 раз в вену захуярить. а так норм. потом не срал 2 недели.
game nya bagus bang gratis soalnya
Атмосферная игрушка. Так уж получилось, что я вышел на хорошую концовку с первого раза)
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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