
Crunch Time! is a fresh and innovative card game with a touch of humour, based on videogame development, in which you'll have to manage your own company, and complete the best and biggest projects before your opponent.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English*, Spanish - Spain**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beznadzieja totalna 1/10
někdo to asi zapomněl dodělat, škoda, dobrý nápad
Interesting concept. Fun game when it's going your way - however ,there's no tools in the game to effectively play catchup with. So you can fast find yourself on the losing end, and no number of auto-complete all tasks will help you get out of it. Interesting, needs more polish.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1/10
[h1]Before I played Crunch Time!, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Not bad. The cards feel believable. The calendar on the left is OK, but I feel like a Gantt chart would be more on-brand. Things to improve: I think there's no FPS limiter, so my fan goes nuts. Once I got the hang of it, the turns felt slow. The AI kicked my arse, and I don't *think* I had much opportunity to play better/worse.
This game while not being a sensencional hit is some fresh air in the game industry. Buy it...well play it for free.
Aburrido, sin modos de juego y parece completamente repetitivo.
Shallow, underdeveloped, card game with tons of rule pitfalls and %90 pure luck gameplay.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.