
Crossroads is a hardcore roguelike RPG dungeon crawler stylized as a card game. Create your hero and go to the adventures to gain levels, loot new gear, learn different spells and finally complete your quest!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Интересная задумка для игры. С удовольствием провел в ней пару часов.
Очень хорошая игра.
Some simple grind-RPG with a loot, stats and artifacts. Простенькая гринд-РПГ со шмотом, показателями и артефактами.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приятная залипалка
Своеобразный Данжеон краулер. Приобрёл в своё время за фуллпрайс (154р), а теперь она бесплатная
[h1]Before I played Crossroads: Roguelike RPG Dungeon Crawler, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Very cool game. I recommend this game. It's like Solitaire card game, only mutch better. Очень классная игра игра как пасьянс (косынка), только лучше Рекомендую Молодцы разработчики!
купил игру на скидках, на первый взгляд неплохая. Через 3 года захожу - стало ф2п. Ну что же, мои 30 рублей мне не вернут уже, увы и ах.
"Crossroads: Lucky Edition" is one of those really weak mobile apps that's pretending to be a real RPG but it really plays out more like a "minesweeper" type game. All you do is tap on squares on a grid to see what "encounters" pop up... like the ASCII game "Hack/Rogue" has more depth than this. I couldn't find this on the app stores, but for all intents and purposes this could have been a mobile app. We're here for best of breed PC gaming experiences, and this is about as far from that as you can get. That's reason enough to avoid this mess. We don't spend thousands on gaming hardware just to run low-effort iPhone apps on our desktops. This wasn't designed for typical widescreen monitors, and, carrying on with a mobile-centric design, it's locked to mobile phone 9:16 aspect ratio. It won't look right on modern PCs as a result of this bizarre decision to publish a PC game that doesn't conform to the standard display form factors. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. This game is fairly dated at 7 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Despite being a "free" game, this couldn't break triple figures, according to the player counts we can see on SteamDB, it's just in the double digits, and now it's not even getting those kinds of numbers. There's over 130 million gamers on Steam... this failed to appeal to almost all of them, most likely because of some or all of the reasons I supply in this review. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
Love it:)
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.