
A fast-paced, third-person arena shooter which focuses on movement and skill-based comabt. Outmaneuver and out-gun enemies to win, with mechanics such as double jumping, evading, grapple hook and jetpacks. No paywalls, no microtransactions, just fun, and it's free!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
IMPORTANT, READ BEFORE YOU DIVE IN:
CrossPlanet is an unfinished product, and therefor has areas that lack polish and occasional bugs. We released this for free to share a passion project we created in our spare time, and gather feedback/ suggestions in case we decide to invest more into the game!
CrossPlanet – A Free Multiplayer Shooter Born from Passion
CrossPlanet is a fast-paced third-person multiplayer shooter focused on fluid movement, skill-based combat, and satisfying gunplay. Developed over 4 years by 2 developers, CrossPlanet is a love letter to the genre and the players who still crave tight, gameplay-first arena shooters.
Originally envisioned as a much larger game, CrossPlanet grew beyond the what our tiny team could create. But rather than let it disappear or cancel the game, we’ve chosen to share it freely with the world and gather feedback for future updates. While we improve the game, there will be no paywalls, no microtransactions, just gameplay. 
CrossPlanet puts combat at the core. Sprint, double jump, evade, jetpack, aim down sights, and outmaneuver your enemies across a variety of dynamic multiplayer maps and modes. Choose from 11 distinct weapons, each with unique handling and purpose, 2 vehicles with insane power and durability, and engage in high-stakes battles that reward precision and movement.
✅ Multiplayer Warfare – Jump into competitive PVP action with no pay-to-win mechanics.
✅ Diverse Arsenal – Master 11 unique weapons with distinct recoil, roles, and tactics.
✅ Tactical Movement – Sprint, double jump, evade, jetpack and use the environment to gain the upper hand.
✅ Skill-Based Combat – Gameplay is king. Victory depends on your aim, your timing, and your strategy.
✅ Customization – Unlock 10 unique earnable armors to show off your achievements in battle. And a handful of skins for each.
✅ Plenty of Content – Fight across 10 PVP maps in 15 unique multiplayer modes.
The game features in-game stats, leaderboards, bots, and a flying camera for screenshots.
This is CrossPlanet — raw, honest, and driven by passion. While it's not a finished game, it's a piece of our journey we’re proud to share.
🎮 Join our Discord to look for players and connect with the community!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is unique because there are not any arena-styled 3rd Person games out there (except Red Faction Juerrilla Remarstered and Halo Infinite). The design feels fluid and swift. Well done, ought to get more notice! Much appreciate the effort
i mean come on. we have plenty of garbage silly shooter games. dev, move on to something more interesting. mainly, there is no gun feel. shooter without any gun feel is automatically dismissed.
I don't think I've played a more garbage game in my 28 years of life. This is AWFUL. The positive reviews have to be bots or paid off cause I don't see how anyone in their right mind thinks this is good. It has potential to be good eventually. But right now just no.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] CrossPlanet [/h1] [u][i] Başka vasat altı bir arena shooter daha [/i][/u] 2 kişinin 4 yılda geliştirdiği bir aşk ve tutku mektubu olan bu tps arena shooter oyunumuz, her ne kadar 'bakın bizde battlepass yok', 'mikro ödemeler yok' ve 'saf aksiyon' gibi sloganlarla çıkış yaptıysa da maalesef vasat denilemeyecek kadar bir yarım kalmışlıkla 22 Ağustos'ta çıkış yaptı. Yarım kalmış denilemez zira çeyrek bile kalamamış, o kadar erken. Aga madem hazır değildi neden çıkış yaptınız? diye sorsam ne diyebileceksiniz? Oyuna çok tahammül edemedim. Bi maç atıp çıktım. Zaten takımın 10 kill alınca kazanmış sayılıyosun ondan çok uzun sürme imkanı da yoktu :D [u] Artılar [/u] + Düşmana ateş edebiliyorsun [u] Eksiler [/u] - Giriş yaparken hesap oluşturmanı istiyor, yıl olmuş 2025 helldivers 2'den ders almadınız mı? - Ana menü diye bir şey yok - Tutorial diye bir şey yok - Atış hissiyatı diye bir şey yok - Değişik mekanikler ya da animasyonlar yok. Haritanın belli noktalarında spawn olan kanca, çift zıplama ve jetpack gibi şeyler var. Bunları o kadar kalasça kullanıyor ki karakter, resmen T-pose şeklinde. Aga farklı bi animasyon koy bari ona. Böyle Quake'den çarpıp üzerine hiçbir şey koymadan aşk mektubu olmuyor agalar - 15 farklı mod varmış, aga oynayan 10 kişi var. Onlar ne oynarsa sen de onu oynuyosun Kısaca resmen 2005 ten fırlama bir oyunla insanların karşısına aşk mektubu diye çıkamazsın. En son bf 2042 yi yapanlar diyodu aşk mektubu diye. Noldu gördünüz? Ya böyle sloganik sözlerle prim kasmaya çalışan insanları ben sevmiyorum. Yapmacık geliyor. Oyun da ortada. Erken erişimde bile olamayacak kadar bitmemiş bir oyun ve 20 gb yer kaplıyor !!! Şuan desteklenmeyen Rogue Company ve bir zamanlar zevkle oynadığımız Tribes Ascend oyunları bile daha güzel. Genel Not 2/10
Game is clearly in early development with a lot of jank but I'm not gonna talk about that since the devs already know. Instead I will point out things that i have deeply missed in shooter genre for a very long time that have appeared in this game. 1 weapon variety: you do not have to worry about modern weapon clone 2405058th that all behave the same. So there is ACTUAL weapon variety that behave with distinct and very important differences from each other. 2 movement variety: It still needs refinement but jetpacks and slingshots bring up so many good but very old memories of mine. Game is not strictly limited to just running, jumping, or even rolling. You have jetpacks and slings greatly improving the potential movement dynamic of the game. This is huge and largely long forgotten art. If it was smoother I would dare even compare it to Tribes. 3 Armor variety: I would KILL for armor that actually matters or dare I even say it distinct specialties, and not just carbon copies of each other with loadouts differences that barely matter but oh man if there was distinct difference between light, medium, and heavy armors in gameplay would be incredible and also a forgotten art in shooters. 4 Unreal Tournament inspiration(in the good way). Classic but a goodie would suggest asking for volunteer voice actors to add some variety and proper death cries, victory shouts, and so forth. 5+ To be continued...later Overall a shooter game with immense potential but clearly still in development. I would suggest leaning away from the mainstream methods and more into forgotten shooter dynamics. There are a lot of sub genres that have been completely abandoned. I am sure many people can name numerous incredible examples i would suggest leaning into that. Hard. Obligatory request for mod support sue me but if I had another game like unreal tournament with mods, custom games, armor differences/potential specializations, great weapon variety that matters, and movement options like Tribes I would I would die and go to heaven. I SEE the potential there which is why I am giving a positive review. These are a lot of things in this game I haven't seen shooters for a long time now even if at the moment some are little more than teasers. Game is fun if you can overlook the jank but for a game that is still in development this is really something you should expect. Suggestion wise I would advise besides refining is doubling down on the movement options and weapon variety. Add some basic buffs and debuffs depending on what armor your using. If the game opens up more I can see this game easily developing a devoted fanbase like some of the classic but now more forgotten greats. Also some single player or solo/group vs NPC gameplay modes would be nice but might take too much resources. I bring this up due to still limited playerbase for multipIayer. I know such a small team is going to be correctly possessive but granting access to skins development and later modding access will go a VERY long way in developing a healthy fanbase and even income stream not to mention recruitment source. Moving away from mainstream shooter methods is definitely the right decision. Don't bother competing for the same EXTREMELY contested player base when a lot of players who prefer different gameplay dynamics have been completely forgotten and ignored. For such a small team with limited resources that is gonna be vital and key to success. I know I'll keep exploring the game some more as there is a lot of stuff in this game that frankly I just don't see anymore. Its why I avoid newer shooters because they all play the same nowadays. Having something that reminds me of other types of shooter is so incredibly refreshing that its unbelievable to me nowadays. If you prefer the mainstream methods obviously you aren't likely to like this kind of shooter. If you prefer the more forgotten kinds of shooter this game can easily become your new jam especially if the devs double down on it. Like for real I would kill for a game with amazing movement like Tribes or some proper specialization again.
This is clearly a labor of love. Brings me back to the days of Unreal Tournament. Fun way to spend some time with your buddies!
Finally a shooter i'm good at! Nice game play and good maps, wish there was more game modes tho
Spawned in got in tank killed all the Bots
needs abit of work but has potential
i think this game is fun?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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