
Crossout - the postapocalyptic MMO action game where you can create a unique design for an armoured vehicle from dozens of parts and then drive it into multiplayer battles raging on land and in the skies alike.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
About
Crossout — is a postapocalyptic MMO action game where you can create a unique design for an armoured vehicle from dozens of parts and then drive it into multiplayer battles raging on land and in the skies alike.
Unique vehicles, crafted by the players using a wide range of available parts: from maneuverable buggies and armoured aircraft flying high in the sky to heavy rovers on tracks and antigravitational battle platforms.
Complete freedom of creativity and millions of possible combinations: create vehicles of any shape using dozens of parts, wide variety of armour and weapons as well as support systems.
Advanced damage model: destroy any part of an enemy machine and it will affect the vehicle's performance immediately.
Huge arsenal of weapons: from chainsaws, drills and machine guns to missile launchers, drones and invisibility modules.
Your own workshop: create new parts and auction them at the in-game marketplace.
Trading options between players: almost every piece that you have gathered in the battle can be sold to other players.
Choose your own battle strategy: you can play by yourself or find a clan, participate in battles and tournaments. The only thing that matters is the Survival and Victory!
In 2027, a mysterious disease outbreak swept over the entire planet. Some died instantly, while others experienced hallucinations and unbearable pain. The source of the disease, which journalists dubbed "Crossout", and the mechanism of its development could not be determined.
Within a few months, humanity was nearly wiped out. Only small groups of people were spared by Crossout, but it forced them to fight for survival in the desolate Wasteland. The survivors began to gradually change, and after about fifteen years, these changes affected their appearance as well.
But the core qualities of people remained unchanged: peace among them was impossible. The armoured vehicles, originally built for survival, became increasingly armed. People formed factions, each with their own unique knowledge, technologies and perspectives. Some of them strive to rebuild the old world, but for others the world is synonymous with chaos and destruction. But this fragile balance was shaken when the survivors encountered mysterious robots known as the Ravagers, which can erase memories.
If you previously played Crossout or have a Gaijin account, we recommend that you link your Steam and Gaijin accounts when you first start the game through Steam.If this is not done when you first start the game from Steam, then in the future you will not be able to link your accounts.
We encourage you to sign up for a Gaijin account if you don't have one. This will allow you to continue to use all the additional features of the game.
Here is a brief guide on how to link your Steam and Gaijin accounts
Once you've launched the game, you will see these fields on your screen.

To link the accounts, enter your Gaijin account data (e-mail and password), click "Log in" and confirm that you want to link your accounts.

If you haven't got a Gaijin account or if you choose not to link accounts, you can log into the game through the "Sign in with Steam ID" button. But you will no longer be able to link your accounts in the future.
Attention! If you failed to link accounts by mistake and entered the game only through Steam, but still want your accounts to be linked, we recommend that you do not make any in-game actions, especially in the market, and contact support. We will try to help you.
If you previously played ‘War Thunder’, then most likely your accounts are already linked.
You can learn more about linking accounts at the Technical Support website.
Please, pay attention that there are 2 guides available:
How to link your Steam account to your email address (In case you've been playing using the game launcher)
How to link your Gaijin-account to your Steam-account (in case you've been playing the game using Steam)
Genres
Stats
English*, Russian*, German, Spanish - Spain, Japanese, Thai, French, Simplified Chinese*, Portuguese - Portugal*languages with full audio support
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i wish this game wasn't so incredibly pay-to-win, but then again, it's gaijin so i guess that's on me. mechanics and everything are neat, have a lot of promise and can (CAN) be genuinely fun, but at some point the greed becomes impossible to ignore.
While I enjoyed crossout and poured many hours into the game I can't recommend this game in it's current state. There are great bones for a game here but the game also has some serious issues as well. The Good: - Lots of interesting weapons and hardware to work towards, and an exhibition system that let's you test things out - Art style, if you like mad max style cars you'll be right at home - Vehicle construction is only limited by your imagination, your builds feel truly unique The Bad: - Extremely P2W - Unlocking fun parts and weapons without paying money is extremely tedious, you would need to grind for hundreds of hours to earn a mid tier setup. Even non functional parts are heavily time gated - Low population which leads into the next point - Extremely unbalanced, due to the low pop, the power gap between the top build and weakest build in a match is massive with the top player having more than twice the power of the lowest build in the match
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i see alot of fake posative reviews truth be told game design is great but worst dev's i have ever seen consistant crashes during raid and pvp most games 5 vs 8 due to players crashing and game is so dead most are bots or players just typing in all chat 24/7 making the game look active... this game is not new player friendly and is heavy based around you spending cash just to contend. 9 years ago on ps4 this game was 10/10 now its 1/10. p.s. dont fall into the trap of spending cash you will never leave like some.
This game is probably the largest fumble the mad max style genre has ever seen. There is truly infinite potential to this game, but the developers over at gaijin decided to take the game down the pay to win route. For new players interested in this game beware, to get anything in this game for free you need close to 400 coins per part, once you level up and can grind for coins via selling plastic or otherwise you can average roughly 30-40 coins per day. Once you achieve all the parts you want over a month or so you will enter lobbies with whales who bought the superior version of all your weapons, but that's okay the devs will then nerf the guns you spent weeks grinding for with little to no warning. Half the weapons in this game feel unbalanced and the devs cannot fix this becasue the average player is stuck with only a few good guns/wheels/cabins to their name and will never be able to try all of the expensive guns that are unbalanced. Furthermore for players good at trading on the market thinking they can profit that way, the market is infested with sell/buy bots as well as super tight price corridors that make turning a profit quite the challenge not even including the 10% cut they take of every transaction. In conclusion take the statistic that only 2% of the playerbase has ever made more than 10 purple parts (ones worth roughly 400 coins) TLDR poor devs make Pay To Win Grindfest to milk their whales
Разработчики жёстко душат f2p игроков. Для нормального прогресса нужно превратить игру во вторую работу для себя, ну или задонатить
game is probably a lot of fun eventually, but since i don't pay its just not fun to play. 42hrs in and i got the same stuff a new player would. Also game is practically dead takes around 5-10 minutes to get in a 2 minute long match where little Timmy and his moms endless credit card annihilate and extinct your entire bloodline. Greed killed this game.
Honestly don't know where to begin with this game, I've put in countless hours only to be topped by pay to win players... I will NEVER understand how a single weapon can cost over £100 in a free to play game... its fair to say crossout is dead, Ganjin are forcing players to purchase packs at this point. also any players that remain in Bedlam kill you on site with 20,000+ power score builds the community is honestly toxic, I will not be missing this game
Если ты не платишь - сосешь Если ты платишь - сосешь у того кто заплатил больше Если ты платишь больше - сосешь у того кто заплатил еще больше
After a break of 3 years on this game, it's still the same P2W sealclubbing bs Game punishes you for trying to make appealing unique builds with variuous weapons, intead the game feeds on metacucks who spend loads of money to build the same metabuilds, you see every single match. High ps weapon slapped on a fast car that outruns you and outguns you, it get's real boring with this once you get 5000+ps below 5000ps it's actually enjoyable (most of the time) The gunplay is fun and satisfying, the idea of getting to build your car however you want is amazing, but again ruined by the whole meta idea And "but you can grind" yeah if you like to spend the rest of your life playing this game from scratch, sure! It's for obvious reasons this game is struggling to get over 1k players, and still every match with bots to reduce queu times, but hey whatever fills gajijns wallet I guess
удалите ее пожалуйста. не ломайте людям жизнь этой ху***й. я уже соскуфился и вам такого не советую.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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