
Crop Rotation is a farming-theme card drafting game. Cards are played automatically so you can focus on the deck building and building synergies.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Japanese, Korean, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very good, very addictive game. Refining different strategies and watching them fall apart because a random modifier you didn't account for, never gets old.
Surprisingly complex. Also pretty fun. There was one bug with stacking BGM after season change that really got on my nerves, though.
Really fun card game - highly recommend. Played until I got all the achievements which is unusual for me! Got a demo too, gotta love to see that from a dev.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so fire. plant.
very good game to just sit down, and play
Built-in unlock-everything option
Expected a deck-builder, but it's much more an auto-battler. It's OK, I'm enjoying it. Pretty great work for a solo dev :)
比想象中硬核的多。当休闲宝宝难度玩的话,可能会被难度曲线的增长劝退。爽感和成就感比较挑人。个人很喜欢!
Seemingly simple, but mechanically complex with surprisingly deeply interwoven mechanics. It's not flashy or spectacular, but I've been as satisfied with many of my play sessions in this game as I've been at beating a tough area or minor boss in a reaction based action game. By description, screenshot, and video: the game doesn't seem like much, or worth much of a look. I'd urge you to look a bit more, a bit beyond initial impressions and leaf through the book a bit rather than just glancing at the cover. What graphics and sounds there are, are perfectly in service to the game, but they aren't going to sell you on the game either. Min maxing through a match is your bread and butter, and trying to find overpowered combinations that'll allow you to break the game a little with each card draw becomes your mission. If you have an interest in short form card collection, incrementalism, or trying to squeeze a little bit extra out of a build then this game might just be what you're looking for. This is one of the rare games that'll stay installed, and I'll launch it every month or two and feel like I've received good value for my dollar, and for my time.
This was a real good time to relax with. Chill music, simple mechanics and the "watch number go up" feedback loop. I liked that the new decks/mechanics were spaced out, giving me a chance to learn first before adding complexity. For others who just want to dive right in, the game also gives you the option to just unlock everything. I couldn't quite get the truly game breaking combos set up in the time it took for me to 100% the game, but I think with a few more hours and on endless mode, I probably could find some whacky synergies. I think it's worth the full price, but if in doubt, give the demo a whirl.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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