
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $126K — a different platform, not this one.
It’s the 1970’s: the era of Funk, flared jeans and disco-fueled Saturday nights. A crack team of expert thieves turn Grand Larceny into an art-form by using their many talents to break into the richest homes and steal the finest jewelry – all to finance their hedonistic lifestyles. That is until a lucrative museum heist in Venice involving a famous gem known as ‘Luna Stone’ ends in betrayal and the team broken apart. Five years later the remaining gang members reunite with a plot for revenge against their traitorous former comrade – but naturally, their plan will also make them rich beyond their wildest dreams… Crookz – The Big Heist is a tactical strategy game set in the funky 1970’s with a slick and groovy atmosphere. Show off the art of thieving by plotting stylish heists and robberies; utilizing espionage and quick-thinking to avoid detection. Implement a successful strategy by assembling and kitting out your team before the job and planning the best way in. Diverse and thrilling Single player campaign. 18 extensive missions set in a colorful and stylish 70’s setting. Customize your gang of thieves choosing from a variety of playable characters. The powerful bruiser makes a good hatchet man, while the locksmith is responsible for the finishing touches. Kit out your team with all manner of elaborate tools: like camera jammers, chloroform or explosive charges. Test your skills under tough conditions in Challenge Mode by unlocking new heists and competing for the ultimate highscore against other players. Unique gameplay mixes quick-thinking with in-depth strategy.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.99−80% | 86ratings | 74% | — | not modelled |
| $9.99 | 354reviews | 81% | — | $126K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.1K | 92% | $14.99 | |
| — | 24 | 80% | $22.48 | |
| — | 217 | 78% | $7.49 | |
| — | 208 | 84% | $9.99 | |
| — | 36 | 62% | $13.99 | |
| — | 18 | 78% | $7.49 |