
Fight your way through waves of increasingly frenzied hordes of monsters! Earning Upgrades, Powerups, And Abilities. All in a mysterious yet satisfying Adventure! To uncover the mysterious story behind your origins, The Loop, and much more.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Battle
In this 2d, Auto Shooter, Casual, Story game. Fight against waves of increasingly difficult enemy's, With randomly spawning Altars that provide powerful buffs or debuffs, with Level up's for enhancing your weapons and stats, and enemy's able to drop powerups, health, and xp to give a helping hand along the way.
Get Stronger
Able to spend your hard earned Shards on an arsenal of unique and fun upgrades, allowing you to progress further and further with strategic purchases and smart play, while still allowing for a more casual and laidback experience. Completing quests and uncovering the secrets of The Loop.
And Loop...
All in a pursuit to stop the Mystical Loop, Having to complete challenging quests to get stronger and upgrade your Vessel, with the ultimate goal of defeating various abominations to see the end of the Night. Whilst Unlocking synergistical weapons and items, and having fun :D
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Starts off difficult, but you get used to it before it becomes overwhelming, a few things to iron out here and there but overall a great initial release, especially for a first time solo dev
Good game. I like how it starts with good difficulty and then you start slaughtering them easily. Nice.
What is this? No really, WHAT is this? It's pretending to be Vampire Survivor, but terribly, and with a plot that doesn't make sense nor does it read at a third grade level. Just plain bad.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 35 reviews with recorded playtime.
gioco carino ma ci sono delle cose fatte con i piedi, come x esempio il trofeo JOHN LOOP, impossibile da fare, x questo lo sconsiglio!!
Let me tell you. The game recommends a 16:9 aspect ratio. I say you NEED to have this aspect ratio. I started the game, played for an hour, couldn't see any upgrade options. So I basically did a Loop far too early. On the second run through, I noticed the "Weapon" tab was clickable, but was extremely squashed, so I had seen the optional message about aspect ratio, googled 16:9 ratios, set graphics to the closest setting, BAM - Spirit, Weapons and Stat options. Delete first save, restart. Much better. So let me do the negatives first, these are minor. No character animation, You're just moving the static image around the map. The weapon effects are active, but no models move. - This is such a minor problem I didn't really care, it was negligible. (Mobs do have animation) Pros: Great game, repetitive but not tiresome soundtrack, upgrade and shop system is basic but very solid. Just need to add a "replay" button to death screen after shards are calculated, it's a little arduous every time you want to run again. But love the beginning of what this could become.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.6K | 86 | 97% | $6.99 | |
| — | 0 | — | — | |
| $5.1M | 31.9K | 95% | $4.99 | |
| $152.8K | 1.3K | 74% | $4.99 | |
| $5.7K | 42 | 83% | $4.99 | |
| $1K | 19 | 100% | $2.99 |