
Crimson Hell is a survival-horror game in which you play as Sae, a journalism student determined to find her missing sister. Traverse through three nightmarish realms, collecting limited resources, fighting monsters, and solving puzzles in order to escape and uncover the truth.
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Languages: English**languages with full audio support
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Reviews
arts so good but the janky ass game play no save points and inventory glitch is a pain in the ass how do you even finish this if it glitches out and you got no save
Yeah, it was a nice game. The only problem I had was the bug that prevents you from clicking on anything in your inventory.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
Começando o jogo traz sensações horriveis de toda a jogabilidade presente nos piores jogos existentes a unica coisa que escapa são as artes e a voz das personagens tirando isso meu tempo de vida foi desperdiçado não joguem
This game is amazing. I am a fentanyl fiend and the salt you have to pick up to throw at the ghosts looks a lot like the fent I do in Japan. W game play it if you like horror games and love drugs. Fr tho a well made game and I thoroughly enjoyed it. Shoutout the devs.
There's a lot to like here for a small team low budget high effort affair - and the love is definitely there. I just think there were some issues that kept me from completing it. A quick one is just the music is very short and repetitive and it might even be better served to just have some creepy ambiance instead. The second is i also ran into the same bug numerous people mentioned where it seems like at some point you just can't use or combine items anymore for a bit. Eventually after the "fight" it came back but it was still kind of whack. It felt like I spent more time picking up things to fight with than actually fight lol. I'm normally not one to complain about this but you might want to either stack higher odds in the enemies' favor or go easy on the item drops. Tbh tho I stopped playing when I just got stuck. I know I had to use holy salt to sanctify some cursed objects, and i did find one, but then couldnt find the other. When I ran into the courtyard where it said there were two beyond it, i kept dying. I realize now I probably should've used the salt invincibility thing, but it never occurred to me because i never had to use it before. I had already quit out and wasn't in the mood to start all over again so here we are. I think for a game this long might be good to have a save system, or on the other hand, maybe cut a lot of the fluff and exploration that just amounts to empty rooms or rooms with one or two resources you already have tons of. I get that'll make it shorter, but the thrill of exploring these creepy places wore off fast when I realized I wasn't going to really find anything in them that isn't plentiful in a hallway already. Just some thoughts, keep up the good work!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.