
CrashCourse is concussion education reimagined for today's generation. This interactive 360 experience brings you directly onto the field during a high school football game and features star football players that share the latest medical knowledge on the prevention and treatment of concussions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $253.2K | 349 | 88% | $24.99 | |
| approximately $146.9K | 124 | 92% | $29.99 | |
| approximately $98.8K | 195 | 73% | $15.99 | |
| approximately $262 | 2 | 100% | $5.99 | |
| approximately $16 | 1 | 0% | $0.99 | |
| approximately $0 | 27 | 44% | Free |