
Help the small village to overcome the dungeon by teaching them how to fight, gather, craft, explore!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mobile port to pc game. Like most mobile ports to pc, ALT+F4 to exit. Can't restart game. No menu. The game is extremely slow paced. It'll take you 80 minutes of constantly clicking every 6 seconds to be able to get enough resources to get your first weapon. Then you also need potions to keep your guy alive, if he dies, game ends permanently and you get the joy of starting over. You have to also gather food, water, bones, salt to make food which takes 30 seconds to make 1 food that you constantly need for your explorer. I have better things to do then waste my time on this slow garbage. It's not even worth the 99 cents. I'd refund if I could but got it on another site for less the 50 cents.
SIMPLE GAME STRANGELY ENJOYABLE SAVE WHENEVER YOU WANT TO QUIT (VERY SLOW)
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜加一
Its good full review coming soon Edit 10/26/2025 It was good but left abandoned.
no "normal clicker game" u press sth. then wait 10 seconds to finish then u use it to upgrade and and and... idk nothing for me sry
Finish your game bro...
not bad
Bad bad bad!
long,très long,très très long et peu de plaisir... Vous passez votre temps a ramasser des ressources encore et encore pour crafter des objets pour équiper vos soldats...Plus d'une heure de ramassage de ressources avant de pouvoir entrer dans le donjon ou tout les combats sont automatique et vous devez après quelques minutes retourner ramasser et crafter...
horrible sound effects, too slow, nice idea not implemented well.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.