
Coronation, an online medieval sandbox with player-built settlements, dungeons & economy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terriblemente mal optimizado, ni siquiera puedo pasar de la pantalla de carga, cuanto intento crear al personaje el juego me manda al inicio infinitamente y cuando logro entrar al mundo me de vuelve a la pantalla de inicio. Es horrible
Great potential to be game. Developers listening to the players about implementation of features. Aswell it's still an Early Access game, so please be aware there are some bugs. If you report these to the discord of the game the developers will try to fix them as soon as possible. Some documentation is missing aswell, but still a great game. Community is called toxic in some reviews. But I have to come to an conclusion that this is not even the case. Most players are ready to help you in situations where you cannot figure out what to do.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun game with a cool concept, the mechanics are engaging if a little rough around the edges. With a lot of polishing, this has the potential to be a very good game.
game is great
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[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This was a very low quality and incredibly overambitious multiplayer ripoff/hybrid of Mount & Blade and the Total War: Medieval franchise, but with zero apparent budget (the graphics, by 2021 standards, are comical). The developer couldn't work out how to make the game properly, and there weren't any players anyway, so they pulled it offline to "make a new patch" and then took all the money they harvested from Early Access and ran for the hills. Once more, Early Access has proven to be a well intentioned disaster, a way to pay developers to not finish games. So, Coronation is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the mobile app. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 1 year and 4 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. It's free... now, but it wasn't before. The developer was charging $20 USD for this. Talk about delusions of grandeur. If you want to get paid like a real developer who knows what they're doing, you have to write game software that looks like it came from a real developer who knows what they're doing. Price barriers, especially on unfinished, low quality products, can be a direct cause of failure. This is a slap in the face to anyone naive enough to back this project thinking the developer would make good on their promises. Instead, the developers kept the money from all the backers they scammed. Not a single cent has been refunded. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Отличная игра. Мне понравилась. Очень круто и перспективно. Буду ждать обнов и надеяться на лучшее. Но, честно говоря, без русского языка тяжко. Дай бог будет локализация... Ну, надеюсь.. А так, круто, просто офигенно
Nice game
The game has a lot of potential and is already quite enjoyable. From active devs who are quick on fixing any bug that gets mentioned, to the community which will jump on any occasion to help you. If you like to build your own kingdom and command your villagers to do your bidding you found the right game ! The game doesn't have much content to offer for now, yet I've been playing for 2 weeks straight and don't see myself stopping anytime soon. As a ruler of my own kingdom I have a farm where the different resources are gathered. A village where most activities such as combat training, gold making, smithing and playing chess. And a castle where my quest for the crown will take place. This is enough to make me keep the game running in the background, and play a few hours each day. One thing I particularly like is that while your kingdom is always physically present in the multiplayer map, you can only be attacked while online. Unlike games such as Rust, Ark and others where you log in in the morning and come back to a pile of ashes and start from scratch, you know you'll log in into a fully functional empire in the morning :) Can't wait for the next content updates !
Игра 'Coronation' - это увлекательная мобильная стратегия с элементами RPG, где вам предстоит управлять собственным королевством. Подкупает простая, но приятная графика и интуитивно понятный интерфейс, позволяющий быстро освоиться даже новичкам. Геймплей затягивает своей цикличностью: развитие поселения, сбор ресурсов, обучение армии, сражения с врагами. При этом, вам приходится постоянно принимать решения, влияющие на судьбу вашего народа, что добавляет ощущение ответственности. Разнообразие юнитов и построек, возможность улучшения своих владений и исследования новых технологий открывают широкие возможности для стратегического планирования. Однако, не обошлось и без минусов. Порой игра кажется несколько однообразной, а время ожидания выполнения некоторых действий может затянуться, что стимулирует к микротранзакциям. Тем не менее, 'Coronation' остается достойным представителем жанра, способным занять на долгое время любителей мобильных стратегий. Рекомендую!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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