
Coreless is a single-player action roguelite where active combat, layered builds, and long-term progression feed into each other. Shape each run with Powers, randomized gear, Talents, and Research, then balance Risk and Treasure Find for stronger rewards.
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About
Coreless is a single-player action roguelite built around active combat, layered builds, and risk-reward decisions.
During each run, your build takes shape through Powers, Boosters, Chest Items, Challenge Rewards, Special Missions, and Equipment. These choices affect how you move, when you engage, how you handle pressure, and which rewards are worth pursuing.
Risk and Treasure Find sit at the center of every run. Raising Treasure Find improves your chances of finding stronger drops and better equipment, while higher Risk makes combat more demanding. As your build comes together, you decide how much pressure is worth taking on for a better payoff.
Combat momentum comes from assembling a build while staying in motion. Surge creates burst windows that help you break through crowded fights, clear space, and turn dangerous moments back in your favor.
Between runs, Talents, Research, and Equipment give future builds more direction. Equipment drops with randomized affixes and build-defining modifiers that can push a character toward specific elements, resource loops, defensive setups, or trigger-based playstyles. Talents strengthen your long-term profile and reward flow. Research unlocks new mechanics, event paths, shop options, reward routes, and ways to open future builds.
Real-time action combat built around movement, skills, resources, Powers, and Surge windows.
Risk and Treasure Find decisions that connect combat pressure with reward quality.
Layered build-making through Powers, Boosters, Chest Items, Challenge Rewards, Special Missions, and Equipment.
Randomized equipment affixes and build-defining modifiers that support distinct playstyles.
Talents and Research that expand future run options, unlock new mechanics, and shape long-term progression.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
免费 有中文 没成就
Игра 'Coreless: Prologue' оставила довольно смешанные впечатления. С одной стороны, визуальный стиль выполнен на очень достойном уровне. Мрачная атмосфера постапокалиптического мира ощущается кожей, а дизайн роботов-врагов действительно впечатляет своей детализацией. Сеттинг, несомненно, является сильной стороной игры. Однако, игровой процесс пока что кажется немного сырым. Боевая система, хоть и предлагает несколько видов оружия, недостаточно динамична и не всегда отзывчива. Управление иногда кажется неуклюжим, что усложняет и без того непростые сражения. Сюжет пролога, хоть и намекает на интересный бэкграунд, пока что разворачивается довольно медленно. Главный герой, лишённый памяти, пока что не вызывает особого сочувствия, но потенциал у него есть. В целом, 'Coreless: Prologue' является многообещающим проектом с впечатляющей атмосферой и визуальным стилем. Но игре явно требуется доработка в плане геймплея и проработки персонажей, чтобы полностью реализовать свой потенциал. Пока что это скорее демонстрация возможностей, нежели полноценная игра. С нетерпением жду дальнейшего развития проекта и надеюсь, что разработчики учтут отзывы игроков.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
This game is fun for a demo. However, the main issues im having with this game has nothing to do with gameplay. When i click play it really throttles my pc. i cant do anything and my pc goes to a crawl until it loads. which wouldnt be a problem if this game had a loading screen. This game has a white/transparent screen that appears a minute after you click play and is there until it loads. when you finally get the game running the next problem is the "play" and "Startgame" buttons. When you click them there is no indication that anything is loading until a few seconds later it loads. it makes the UI feel unresponsive. if these two issues were addressed, this game would be amazing as it is right now. Edit: Two of these issues have been addressed and it makes the game way smoother. When i click play on steam, i know its loading. Also when i click "start game" there's a loading screen! The game play has seemed to have improved from the last time i played. There is still the problem of the title screens "play" button feeling like it did not click when its actually loading. other than that i appreciate the developers dedication to updating this game. Good luck with the future development coreless devs!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.